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;^ 


PmCC  ^^^^^^^^^^^^^  CENTS. 


'  A^neiHcan  Nexvs  Compatiy^  Agents^  New  york\ 


^ijifl' 


No.  65 


No.  ee. 


No.  67 


No.  68. 


No.  69 


No.  70. 


No.  71. 


No.  72. 


Base  Ball,  Cricket,  Archery,  and  Lacrosse  Caps. 


THE 


BOOK    OF    EULES 


OF  THB   GAME   Ol' 


As  adopted  and  played  by  the  English  Football  Associations. 


compiled  and  edited  by 

Honorary  Secretary  of  the  Football  Association,  London, 
Expressly  for  the  Benefit  of  the  American  Colleges,  Etc, 


NEW    YORK  : 

'      "'  :  No.  126  NASSAU  STREET. 


according  to  Act  of  Congress  in  the  year  ]87} ,  fey  Pbck  &  Snyihsr,  in  the  office  of 
the  T librarian  of  Congress,  at  Washington. 


PREFACE. 


To  supply  an  acknowledged  want  in  tbe  Colleges  and  Schools 
throughout  the  United  States,  the  Publishers  issue  this,  the  first 
book  on  Football,  Styles  of  Playing,  etc.,  ever  published  in  this 
country.  Football  is  called  "  the  National  Winter  game  "  in 
England,  and  why  not  here  ?  It  is  a  healthy,  invigorating  amuse- 
ment, and  yet  so  simple  that  any  boy  may  understand  the  rules. 
This  handbook  has  been  carefully  edited  and  compiled  by  the  best 
EngHsh  author  on  the  game — himself  a  professional  player — who 
has  placed  nothing  but  facts  before  our  readers. 

To  meet  the  requirements  and  as  an  assistance  to  gentlemen 
of  the  various  Colleges  and  Schools  throughout  the  country,  in 
framing  laws  for  their  guidance,  we  have  printed  the  rules  of  the 
principal  University  Clubs  in  England. 

We  also  import  and  keep  on  hand  a  full  line  of  the  Eugby 
Match  Balls,  and  all  goods  connected  with  the  game. 

Communications  of  interest  on  the  subject  of  Football  will  be 
welcomed  by  us  and  published  in  later  editions. 

Yours  respectfully, 

PECK  &  SNYDER. 


COIS^TEN'TS. 


Page. 

PlLEFACB 3 

Hints  on  the  Two  Styles  or  Foot  Ball  Play  (Eugby  Game)...  5 
XiAws  OF  THE  Game  oe  the  Pbincipal  Clubs  in  England  : 

The  Foot  Ball  Association... 14 

Sheffield  Foot  Ball  Association 16 

Eaton  College 17 

Winchester  College 19 

Eugby  School 22 

Harrow  School 27 

Cheltenham  College 29 

How  to  Kick .s,»,. 31 

How  to  Kick  the  Ball «.o.  .i.w>«^ 32 

Hints  job  Young  Beginners  .^,.r  »>, "3 

Pkices  of  Foot  Ball  and  Gymnasium  ^   )^|s'     sic -  6 


HINTS  ON  THE  TWO  STYLES  OF  FOOTBALL  PLAY. 


THE  EUGBY  GAME. 

The  ground  should  be  about  140  yards  long  by  70  broad  between  the  lines 
of  goal,  and  should  extend  to  a  distance  of  twenty  yards  or  so  behind  them,  so 
as  to  allow  plenty  of  space  for  a  run  in,  when  the  ball  has  to  be  touched  down 
behind  goal.    From  each  goal  a  line  is  cut  in  the  turf  to  the  edge  of  the 
ground ;  all  behind  on  this  line  is  in  goal.    A  similar  line  is  cut  on  each  side  of 
the  ground,  called  the  line  of  touch,  on  passing  over  which  the  ball  is  out  of  play. 
Behind  the  touch-line^  and  also  behind  the  goal-line^  is  touch-in-goaif  where  the 
ball  is  given  up  to  the  defending  side  to  start  afresh.    The  goals  are  upright 
posts  of  indefinite  height — from  15  to  16  feet  being  perhaps  the  best — with  a 
cross-bar  10  feet  from  the  ground  joining  them,  over  which  the  ball  must  be 
kicked  to  score  a  goal.    The  posts  should  be  18  ft.  6  in.  apart,    We  will  sup- 
pose that  the  match  to  be  played  is  a  House  Match,  in  which  the  best  twenties 
of  two  boarding  houses  are  engaged.    In  all  probability  each  captain  arranges 
his  men  as  follows :    Two  of  the  best  at  starting  quickly  and  dodging,  he  places 
"  half-back  "  to  play  about  ten  yards  behind  thq  scrummages,  and  get  away 
with  the  ball  at  top  speed  directly  it  makes  its  appearance  through  the  forest 
of  legs  ;  about  twenty  yards  in  rear  of  the  half-backs  are  three  "  backs,  "  adepts 
at  running,  "tackling,"  and  drop-kicking,  for  they  form  the  last  hope  of  the 
side ;  the  remaining  fifteen  players  are  "  forwards, "  following  up  close  on  the 
ball,  and  forming  a  scrummage  round  it  whenever  it  is  held  and  cannot  be  run 
with.     There  is  no  goal-keeper  in  a  Eugby  match,  as  the  ball  has  to  be  kicked 
over  and  not  under  a  fixed  height,  and  his  services  would  be  useless  ;  conse- 
quently every  man  on   either   side  is  in  active  play  throughout  the  game. 
Winning  the  toss  gives  choice  of  goals,  or,  if  the  winner  has  no  choice,  he  may 
take  kick-off,  and  leave  his  opponent  to  choose  the  goal  he  prefers.     Kick-off' 
must  be  a  place-kick  from  the  centre  of  the  ground,  the  ball  being  kicked  from 
the  ground,  where  it  res'.s  in  a  small  nick  made  by  the  heel,  and  the  opposing 
side  may  not  come  within  10  yards  of  it.    Both  sides  being  ready,  the  ball  is 
kicked  off  high  in  air,  to  allow  of  the  side  getting  as  close  to  the  "  backs  "  ss; 
possible  before  one  of  them  has  caught  it,  and  can  take  his  drop  or  get  well  off 
round  to  the  touch-line,  and  so  away  <  at  of  dangerous  proximity  to  the  goal- 
He  is  a  little  too  quick  for  them  though,  and  sends  the  ball  flying  back  Over 
their  heads  to  one  of  their  *'  half-backs, "  who,  before  he  can  get  into  his  stride, 
is  tackled  by  three  or  four  opponents  at  once,  and  brought  to  the  ground  with  a 
run.     The  "forwards"  of  each  side  hurry  up,  and  a  scrummage  is  instantly 
formed:   each' fifteen  facing  their  opponents'   goal,   packed  round  the  ball 
shoulder  to  shoulder,  leg  to  leg,  as  tight  as  they  can  stand,  the  thirty  thus 
forming  a  round  compact  mass  with  the  ball  in  the  middle.     Directly  the 
holder  of  the  .ball  has  succeeded    in  forcing  it    down   to    the   ground,     he 
shouts  "  Down,  "  and  business  may  be  commenced  at  once.     Each  fifteen,  being 


bent  on  driving  the  ball  thiougn  the  ranks  ol  their  opponents,  set  to  work  to 
push,  struggle  and  kick,  forcing  if  possible  a  passage  through  which  the  ball 
may  emerge  :  out  it  comes  at  last,  kicked  straight  into  the  hands  of  an  active 
half-back,  who  gets  away  round  the  scrummage  and  dodges  the  nearest  half-back 
of  his  opponents  before  the  "  forwards  "  have  extricated  themselves  from  the 
crush.  He  is  not  destined,  however,  to  make  any  further  progress  towards  the 
enemy's  quarters,  for  the  centre  man  of  the  three  "backs"  is  upon  him,  and, 
tackling  him  fairly  round  the  waist,  gives  him  no  chance  of  escape  or  passing 
the  ball,  so  that  he  is  fain  to  cry,  'Mia ve  it  down, "  without  further  delay. 
Another  scrummage  is  formed  similar  to  the  first,  but  the  place  is  now  nearer 
the  line  of  touch,  and  the  ball  emerging  at  the  side  is  driven  over  the  line  and 
touched  down  by  one  of  the  half-backs. 

The  two  sides  now  form  in  lines  facing  each  other,  and  stretching  from 
touch  far  out  into  the  ground,  and  the  ball  is  thrown  out  from  the  touch-line 
on  a  level  with  the  spot  where  it  first  touched  the  ground  when  kicked  out  of 
play.     If  the  player  who  catches  it  can  run  with  it,  so  much  the  better  for  his 
side,  but  as  a  rule  the  players  are  so  tightly  crushed  together  that  a  dozen  pairs 
of  arms  are  round  the  catcher's  neck  immediately,  and  he  is  compelled  to  cry 
'*  Have  it  down.  "     From  this  scrummage  the  ball  is  driven  out  in  front  of  goal, 
where  a  wily  back  is  awaiting  it,  and  has  it  under  his  arm  in  an  instant ; 
making  the  best  of  his  opportunity  and  speed  of  foot,  the  forty  yards  that 
separate  him  from  the  enemy's  goal-line  are  soon  passed,  and,  having  escaped 
the  clutches  of  the  nearest  back  by  an  adroit  dodge,  he  grounds  the  ball  in 
triumph  between  the  goal-posts.     From  such  a  touch-down  a  goal  is  almost  a 
foregone  conclusion.     To  non- Rugbeians  the  process  of  taking  the  ball  out  and 
effecting  a  kick  at   goal   seems   rather    complicated,  but   once   learnt  it  can 
never  be  forgotten.     The  side  who  have  gained  the  touch-down  retire,  and 
depute  two  of  their  players  to  take  the  ball  out.     The  one  who  is  to  kick  the 
ball  brings  it  up  to  the  line  of  goal  in  a  straight  line  from  where  it  was  touched 
down. «  When  touched  down  between  the  posts  it  may  be  taken  to  either,  but 
fiot  between ;  inside  the  line  he  makes  a  mark  with  his  heel,  and  touches  the  ball 
down  upoTi  it.     He  then,  still  keeping  inside  the  line,  retires  a  pace  or  two  from 
his  mark,  for  from  this  his  opponents  may  stretch  out  and  "maul"  him  if  they 
can,  and  kicks  the  ball  gently  off  his  toe  into  the  hands  of  his  companion,  who 
is  standing  directly  opposite  him,  only  just  outside  the  goal-line,  to  receive  it. 
This  man  instantly  makes  a  mark  with  his  heel  as  near  to  goal  as  possible,  and 
from  this  last  mark  the  two  players  proceed  straight  out  into  the  ground,  and 
when  they  have  reached  a- convenient  spot  for  a  place-kick,  the  kicker  makes  a 
small  nick  for  the  ball  to  rest  in,  and,  on  a  level  with  this,  the  rest  of  the  side 
form  a  line  stretching  away  in  front  of  the  enemy's  goal-line,  behind  which 
their  opponents  are  arranged  in  like  manner,  intently  watching  the  holder  of 
the  ball.    He,  with  one  knee  on  the  groimd,  holds  it  just  off  the  grass,  waiting 
for  the  kicker's  sign  before  grounding  it.     Directly  he  places  it  in  the  'mark, 
the  opponents  may  charge,  and  try  and  maul  the  kicker,  or  touch  the  ball  on 
its  way  to  goal,  in  which  case  no  goal  is  scored,  even  though  the  ball  go  fairly 
over  the  cross-bar,  and  if  any  other  player  on  the  attacking  side  touch  the  ball 
after  it  has  been  kicked  into  the  placer's  hands,  their  opponents  may  instantly 
charge  and  maul.     If  a  goal  is  obtained,  the  sides  change  over  to  try  their 
.luek.from  a  fre^h  position,  when  the  side  who  lost  the  goal  kick  off  from  the 
middle  of  the  ground  as  at  the  commeheemoat  of  the  match.     If  the  try  is  a 


feulnre,  the  defenders  may  run  with  the  ball  out  of  goal  if  they  can,  but  in  the 
majority  of  cases  they  are  so  hemmed  in  by  the  attacking  party  that  they  are 
compelled  to  touch  it  down,  in  which  case  the  opposing  side  retire,  and  one  of 
the  side  who  touched  it  down  takes  it  out  not  further  than  the  25  yards'  post 
and  "  drops"  it.  But  if  the  ball  when  so  "  dropped"  pitch  in  touch,  and  so 
out  of  the  ground,  it  must  be  brought  back,  and  the  kick  be  taken  again.  In 
the  case  of  a  player  who  is  "running  in"  being  tackled  by  one  or  more 
opponents  outside  goal,  and  carried  over  the  line  by  the  scrummage,  only 
those  who  are  touching  the  ball  with  their  hands  may  remain  in  the  maul,  and 
when  a  player  has  once  released  his  hold  of  the  ball,  he  may  not  again  enter 
the  maul  or  attempt  to  join  in  the  play,  under  penalty  of  being  dragged  out  by 
his  opponents.  On  the  other  hand,  if  a  player  running-in  is  tackled  inside  the- 
goal-line,  only  the  player  who  first  tackles  him,  or  if  two  or  three  tackle  him 
simuUaneously,  may  join  in  the  maul. 

Of  all  rules  in  the  Rugby  code,  there  are  none  that  require  to  be  mora 
strictly  observed  than  those  relating  to  "  off-side."  Disregard  of  these  funda- 
mental rules  will  completely  nullify  all  the  science  and  spoil  all  the  spirit  of 
the  Rugby  game.  At  Rugby  summary  proceedings  may  be  taken  with  a  player 
off  his  side  who  attempts  to  interfere  with  the  play  in  any  way ;  the  rule  being 
that  a  player  **  off-side  "  is  to  consider  himself  as  out  of  the  game,  and  is  not 
to  touch  the  ball  in  any  case  whatever  (either  in  or  out  of  touch),  or  in  any 
way  obstruct  any  player  or  interrupt  the  play.  A  player  off  his  side  is  on  side 
when  the  ball  has  been  kicked,  touched,  or  run  with  (5  yards)  by  any  player 
on  the  opponents'  side.  The  rule  is  considered  of  the  very  first  importance,, 
and  an  infringement  of  it  is  very  rarely  seen  in  matches  at  Rugby.'  The  dis- 
tinguishing feature  of  the  Rugby  game  lies  of  course  in  the  rule  that  the  ball 
may  be  carried  if  taken  on  the  bound,  and  when  not  touching  the  ground.  It 
is  not  lawful  to  take  up  the  ball  when  roUing,  as  distinguished  from  bounding, 
and  whenever  the  ball  is  unfairly  taken  up,  it  must  be  brought  back  to  the 
spot  where  it  wast|;aken  up  and  put  down  again.  It  is  not  lawful  to  pick  up 
the  ball  off  the  ground  (except  in  touch,  or  after  it  has  been  touched  down  in 
goal,  to  take  it  out)  for  any  purpose  whatever.  Hacking  is  a  point  that  cannot 
be  too  lightly  passed  over,  as  with  many  it  has  gone  a  long  way  towards  the 
depreciation  of  the  Rugby  game.  There  is  no  rule  for  hacking,  as  some  ha\  c 
erroneously  supposed,  though  there  are  clauses  to  control  the  practice. 

To  imagine  that  the  Rugby  rules  can  be  learnt  and  put  into  practice  by  a 
mere  perusal  or  knowledge  of  the  laws  of  the  code  is  to  commit  a  great  mis- 
take, and  this  will  be  ^und  to  be  the  case  by  any  one  who  plays  the  carrying 
game  for  the  first  time.  And  for  this  very  reason  it  is  a  matter  of  no  slight 
diffic  ulty  to  put  upon  paper  any  hints  on  the  practice  of  the  Rugby  game. 
To  play  well,  a  thorough  knowledge  of  the  working  of  these  rules  is  indispen- 
sible,  and  when  once  the  game,  in  all  its  branches,  is  understood  from 
experience,  common  sense  and  perception  will  avail  more  than  any  written 
directions,  in  bringing  a  player  to  an  accurate  understanding  of  what  to  do 
and  how  to  do  it.  The  following  brief  directions  may  however,  in  some 
instances,  prove  of  service  to  captains  and  players  generally  :  A  captain  of  a 
twenty  (for  this  is  by  far  the  best  number  for  a  side  in  a  Rugby  match)  should 
select  from  his  men  five  of  the  beat  at  drop-kicking,  running,  dodging,  and 
tackling,  two  to  act  as  half-backs  and  the  remainder  as  backs.  They  must  be 
the  most  active  players  on  the  side,  always  on  the  alert,  for  a  moment's  hesita- 


8 

iion  in  an  emergency  has  often  lost  a  match.  They  must  each  choose  the«r 
aide  (right  or  left)  of  the  scrummage,  to  which  they  must  keep  throughout  the 
game,  or  they  will  be  continually  trying  to  take  the  same  hall,  and  so  put  eack 
other  out,  and  do  more  harm  than  good.  But  they  must  not  he  content  with 
watching  for  the  appearance  of  the  ball  on  their  side  of  the  scrummage  only, 
hut  they  must  follow  it  up  directly  it  is  driven  through  by  their  forwards,  and 
do  their  best  to  tackle  their  opponents'  "  half-backs  "  before  they  can  pass  il^ 
back  or  get  off  with  it  round  to  either  side.  Whenever  the  ball  goes  into 
tcuch,  the  half-back  nearest  the  touch-line  must  stand  up  there  just  behind  the 
line  of  forwards,  to  prevent  the  further  progress  of  any  opponent  who  takes 
advantage  of  a  gap  in  the  line  in  front  of  him  to  get  through  with  the  ball ; 
the  other  half-back  should  go  far  out,  at  the  very  extremity  of  the  line  of  for- 
wards, and  there  be  on  the  look-out  for  the  ball,  if  thrown  far  out  of  touch. 
Of  all  places  in  the  game,  that  of  half-back  is  most  responsible,  and  requires 
the  greatest  coolness  and  quickness,  combined  with  the  best  judgment. 

The  three  "backs"  should  play  in  a  semicircle,  about  five-and-twenty  or 
thirty  yards  in  rear  of  the  half-backs,  whom  they  have  to  back  up  and  relieve 
of  the  ball  when  hard  pressed  by  opponents.  Directly  the  ball  is  driven  past 
their  half-backs,  one  of  them,  who  is  nearest  to  it,  must  rush  in  to  meet  it, 
pick  it  up  and  run  with  it  if  it  is  bounding,  or  place-kick  it  if  only  rolling 
along  the  ground,  his  two  companions  supporting  him  in  case  of  his  failing. 
If  an  opponent  has  got  well  off  with  the  ball,  and  has  passed  the  half-backs, 
one  of  the  backs  sho  aid  drop  to  the  rear,  while  the  others  rush  in  to  tackle 
him,  so  that,  in  case  of  his  giving  up  the  idea  of  trying  to  pass  them,  and 
^taking  his  "drop"  instead,  there  will  still  be  a  "  back"  in  reserve,  to  receive 
the  ball  when  kicked  over  his  companions'  heads.  When  the  play  is  in  danger- 
ous proximity  to  their  own  goal,  the  backs  and  half-backs  should  in  no  case 
keep  the  ball  in  front  of  goal,  if  they  can  possibly  get  it  away  to  the  sides, 
though  a  back  on  the  right  side  of  goal  should  never  run  acrj^ss  the  ground  in 
front  of  goal  to  get  away  to  the  left.  Thus,  if  a  ball  is  in  their  half  of  the 
ground,  they  should  always  be  anxious  to  carry  it  away  to  the  sides,  whence  a 
drop-kick  or  run  will  not  seriously  imperil  their  goal;  but  when  in  the  half 
defended  by  their  opponents,  every  effort  should  contrariwise  be  made  to  bring 
the  ball  directly  in  front  of  the  enemy's  goal-posts.  It  is  not  so  essential  that 
backs  should  be  fast  at  starting,  as  good  runners  when  once  well  under  weigh, 
as  in  nearly  every  case  they  will  get-  a  start  of  a  few  yards,  their  opponents 
driving  the  ball  towai-ds  them.  A  back-player  should  always  make  sure  of  his 
^*  drop,"  without  a  chance  of  his  being  charged  down  ;  let  him  run  as  far  as  he 
can,  and  pass  as  many  players  as  he  can,  but  as  a  general  rule  he  should  finish 
up  his  run  with  the  longest  "  drop  "  he  can  take.  A  back  or  half-back  run- 
ning to  the  left  cannot  drop  with  his  ri^ht  leg,  so  those  who  are  best  at  left 
leg  kicking  should  take  the  left  side  of  the  ground. 

There  is  no  goal- keeper  in  a  Kugby  match,  the  backs  being  the  last  hope  of 
the  side — no  one  stands  still  with  nothing  to  do,  both  backs  and  half-backs  fol- 
lowing up  at  their  relative  distances  from  the  mass  of  forwards.  There  are 
very  few  remarks  to  be  made  to  forwards,  their  duty  being  to  work  together  in 
a  body  behind  the  ball,  taking  it  through  the  ranks  of  their  opponents  in  the 
scrummages  hj  weight  and  skill  combined,  and  following  it  up  doggedly,  not 
waiting  for  wind,  but  struggling  on  in  spite  of  all  obstacles  to  keep  close  to  the 
tall.     The  highest  praise  that  can  be  conferred  on  a  Eugby  forward,  is  con- 


9 

,eyea  in  the  words,  few  and  simple,  "He's  always  on  the  ball."    Forwards 
should  always  remember  how  much  the  absence  of  even  a  single  player  is  felt 
in  a  twenty-a-side  match,  when  it  comes  to  a  tough  struggle  in.  front  of  goal, 
and  a  captain  finds  his  forwards  not  up  to  time  after  the  punishing  work  in  the 
last  scrummage.     There  are  exceptional  cases  when  the  forwards  should  not 
be  so  eager  to  drive  the  ball  through  a  scrummage ;  for  instance,  when  a  side 
has  taken  the  ball  up  into  the  heart  of  the  enemy's  quarters,  and  a  scrummage 
is  formed  about  twenty  yards  or  so  in  front  of  the  goal-posts,  the  forwards  of 
the  attacking  side  should  not  resist  so  vigorously  the  weight  of  their  opponents, 
as  the  ball,  if  driven  through,  must  go  straight  to  one  of  the  half-backs  or 
backs,  who  will  then  have  an  easy  chance  of  dropping  a  goal  or  running  in. 
On  the  ball  going  into  touch  close  up  to  the  opponents'  goal-line,  the  forwards 
should  spread  out  well,  their  line  stretching  away  as  far  as  possible  towards  the 
centre  of  the  ground,  so  that  if  one  of  their  side  gets  the  ball  in  touch,  he  may 
throw  it  well  out,  and  thus  bring  the  play  in  front  of  the  enemy's  goal.     Of 
eourse,  if  one  of  the  defending  party  touches  the  ball  down  he  wiU  throw  it 
only  a  few  yards  out,  so  as  not  to  imperil  his  quarters.     In  all  cases  it  is 
necessary  for  a  forward  on  either  side  to  stand  up  to  one  of  his  opponents,  as 
the  ball  will  be  always  thrown  to  any  one  who,  through  having  no  opponents 
facing  him,  has  a  fair  chance  of  getting  away  with  it  through  the  line.     A  for- 
ward on  being  tackled,  if  he  find  it  impossible  to  get  free  at  once  or  to  pass 
the  ball  back  to  one  of  his  own  side,  should  cry,  "  Have  it  down,"  without  loss 
of  time  in  mauling,  which  is  far  too  prevalent  in  the  majority  of  matches 
played  round  London.     A  scrummage  should  be  formed  as  compactly  as  pos- 
sible, every  man  pressing  fijmly  on  the  man  in  front  of  him,  bodies  and  legs 
close  together,  so  as  to  form  a  firmly  packed  mass  to  resist  thfe  weight  of  a  like 
mass  of  opponents.     Some  players  are  given  to  putting  their  heads  down  in  a 
scrummage  so  as  to  look  after  the  ball  the  better,  but  it  is  a  plan  not  to  be  com- 
mended .  as  it  loosens  the  mass — a  man  with  his  head  dbwn  taking  up  tho  space 
of  two.^>The  great  point  to  be  aimed  at  being  to  stop  the  progress  of  the  ball 
towards  one's  own  quarters,  the  first  thing  that  a  player  should  do  after  having 
tackled  an  opponent  carrying  the  ball,  is  to  hold  the  ball.      Holding  the  plaj-er 
alone  is  of  no  use,  as  he  will  forthwith  pass  or  throw  the  ball  back  to  another 
of  his  side,  who  will  be  ofl"  at  top  speed  long  before  you  can  get  near  him. 
There  are  few  greater  mistakes  than  that  of  making  a  fair  catch  in  front  of 
one's  Own  goal,  for  the  opposing  side  will  come  up  to  your  mark  with  their 
backs  and  half-backs  spread  out  behind  them,  so  that  even  a  good  drop  will  fail 
to  get  the  ball  out  of  danger,  whilst  a  shooter  will  result  in  a  rush  of  the  for- 
wards carrying  the  ball  straight  before  them  over  the  goal-line. 

Players  generally,  and  backs  and  half-backs  in  particular,  should  always 
remember  that  it  is  infinitely  better  to  be  tackled  than  to  ruif  back  losing 
ground  towards  one's  own  goal  in  an  attempt  to  elude  an  opponent.  It  is 
common  enough  to  see  a  player  get  the  ball  out  of  touch  and  take  it  right 
across  the  ground  to  the  opposite  touch-line,  losing  ground  all  the  way,  owing 
to  his  being  close  pressed  by  his  opponents.  He  may  run  well  and  escape  their 
hands  till  he  runs  into  touch  on  the  opposite  side  of  the  ground,  only  to  find' 
that  the  ball  is  ten  yards  nearer  his  own  line  of  goal  than  it  was  when  he 
started.fJHe  has.done  no  good,  but,  on  the  contrary,  a  great  deal  of  harm,  and 
it  would  have  been  far  better  for  him  to  have  stopped  and  attempted  to  dodge 
his  opponents,  or  to  have  taken  his  drop   directly  he  found  himself  losing 


10 

grouna.  Some  players  are,  howeyer,  rather  too  much  given  to  thinking  that  the 
longer  they  run  the  better,  not  considering  in  what  direction  they  are  going, 
^jid,  lastly,  a  player  should  never  think  of  trying  to  hack  an  opponent  over  or 
to  trip  him  up  when  carrying  the  ball,  if  there  is  the  very  remotest  chance  of 
stopping  him  by  tackling.  Tackling  is  always  far  the  safer  plan,  and  even  if 
the  runner  is  not  stopped,  the  slightest  check  he  may  receive  by  being  held  for 
an  instant  by  the  sleeve  of  his  jersey  or  one  of  his  hands,  puts  him  out  of  his 
stride,  hinders  his  running,  and  gives  a  chance  to  others  of  the  opposing  side  to 
get  up  to  him  and  prevent  his  getting  away  again  with  the  ball. 

ON  THE  ASSOCIATION  BULES. 

Football  is  a  game  which,  from  the  very  nature  of  its  constitution,  neces- 
sitates the  undivided  attention  of  every  player  engaged,  be  he  great  or  small,  fast 
or  slow,  whether  his  post  be  one  of  the  greatest  importance,  or  whether  the 
position  assigned  to  him  be  one  of  general  utility.  Unlike  Cricket,  where,  with 
an  adverse  fate,  it  may  happen  that  for  hours  one  may  be  suffering  from  the 
ennui  consequent  on  the  protracted  stay  made  by  two  batsmen,  or  the  occupancy 
of  some  position  in  the  field  whereunto  the  ball  never  comes.  Football  affords 
scope  and  latitude  for,  nay,  requires,  the  most  unremitting  zeal  of  every  par- 
ticipator in  the  sport  from  the  very  commencement  until  the  finish  of  the  game. 
Every  player  would  do  well  to  remember  that  the  BmsiWeBt  faux  pas  on  the  part 
of  any  single  individual  at  a  critical  moment  might  influence  and  decide  the 
-whole  fortunes  of  a  match,  and  any  remissness  or  want  of  energy  during  the 
course  of  the  play  might  enable  the  opposite  side  to  convert  into  a  drawn  game 
what  might,  perhaps,  with  more  assiduity  on  the  part  of  the  assailants,  have 
proved  a  reverse.  -First,  then,  let  me  impress  on  all  the  absolute  necessity  of 
**  playing  up  "  throughout  the  game,  a  piece  of  advice  which  appeals  as  forcibly 
to  the  most  practiced  exponents  of  Football  art,  as  to  the  veriest  tyro  in  the 
Tisages  of  the  sport.  "  What  thy  hand  findeth  to  do,  do  it  with  thy  might,  "  is 
^n  axiom  which  may,  without  undergoing  the  charge  of  profanity,  prove  useful 
advice  on  this  point.  Where  victory  depends  so  much  on  the  unison  with 
which  each  member  of  a  body  works,  as  in  the  case  of  a  Football  team,  it  behoves 
all  to  strain  every  nerve  to  contribute  to  the  joint  success.  >  Each  player  rep- 
resents a  component  part  of  a  huge  machine  which  cannot  work  to  any  purpose 
without  the  co-operation  of  every  minute  particle  associated  in  its  composition, 
and  which  is  thrown  into  disorder  on  the  first  case  of  negligence,  or  the  most 
trifling  flaw  in  any  portion  of  the  works.  To  play  for  his  side,  and  not  for 
individual  fame  and  glory,  as  is  too  often  the  case,  even  with  the  most  popular 
performers,  ought  to  be  the  North  Star  of  the  young  players'  aspirations. 

How  often  has  the  thorough  co-operation  of  the  various  members  of  a  side, 
boasting  of  no  especial  players  of  repute,  overcome  the  disorganized  attacks  of 
an  enemy  richer  in  individual  skill.  A  game  is  never  lost  until  it  is  won,  and 
at  any  time  the  fickle  goddess,  Fortune,  may  smile  on  the  efiorts  of  the  deserv- 
ing. "Play  up"  until  the  last  moment,  and  never  relax  the  energy  of  your 
attack,  always  sacrificing  your  own  peisonal  gratification  to  the  general  weal, 
is,  in  my  opinion,  the  first  and  golden  rule  of  Football — a  rule  which  is  too  often 
iost  sight  of  in  the  eager  thirst  after  the  applause  of  the  "gallery,  "  always 
showered  down  on  *'  flashy"  play.  Any  one  who  has  watched  Football  games 
with  any  degree  of  care  will  have  noticed  how  few  players  seem  to  consider 
a»d  study  the  welfare  of  the  side  to  which  they  belong;  -how  rarely  it  iathat  a 


player  when  in  possession  of  the  ball  ever  thinks  of  passing  it  on  to  one  of  his 
own  party,  even  .when  harrassed  by  several  enemies ;  how  exceptional  are  the 
instances  of  a  player  "dribbling"  the  ball  along  the  side  of  the  ground,  kicking 
it  into  the  centre,  and  thus  transferring  his  hopes  of  success  to  some  fellow- 
struggler,  who  has,  perhaps,  been  cautiously  watching  every  movement  of  the 
ball  in  order  to  take  advantage  of  some  weak  point  in  the  enemy's  armor. 
Second  only,  perhaps,  in  importance  to  the  mainspring  of  Football,  as  I  consider 
** playing  up,"  is  the  grand  and  essential  principle  of  "backing  up.  '  By 
**  backing  up,"  of  course  I  shall  be  understood  to  mean  the  following  closely 
on  a  fellow-player  to  assist  him,  if  required,  or  to  take  on  the  ball  in  case  of  his 
being  attacked,  or  othei-wise  prevented  from  continuing  his  onward  course, 
and  no  better  exainple  of  the  strength  of  an  eleven,  entirely  formed  by  the 
excellent  backing  up  of  all  its  members,  can  be  produced  than  that  presented 
by  the  Carthusians,  who  have  for  some  years  enjoyed  a  reputation  for  general 
effectiveness  second  to  no  school  in  the  neighborhood  of  the  metropolis. 

In  a  game  like  that  adopted  by  the  Association  success  is  sure  to  wait  in 
some  degree  on  the  side  which  shows  the  most  unity  of  action,  as  the  play  is  in 
many  cases  too  fast  to  develop  thoroughly  the  most  brilliant  points  of  a  team 
dependent  on  the  success  which  may  attend  the  effort  of  any  individual  member 
or  members.  A  really  first  class  player  (I  am  now  addressing  myself  solely  to 
those  who  play  up)  will  never  lose  sight  of  the  ball,  at  the  same  time  keeping 
his  attention  employed  in  spying  out  any  gaps  in  the  enemy's  ranks,  or  any 
weak  points  in  the  defence,  which  may  give  him  a  favorable  chance  of  arriving 
at  the  coveted  goal.  To  see  some  players  guide  and  steer  a  ball  through  a  circle 
of  opposing  legs,  twisting  and  turning  as  occasion  requires,  is  a  sight  not  to 
be  forgotten,  and  this  faculty  or  aptitude  for  "dribbling"  or  guiding  the  ball 
often  places  a  slow  runner  on  an  equal  footiilg  with  one  much  speedier  of  foot. 
Speed  is  not  an  indispensible  ingredient  in  the  formation  of  a  "  good  dribbler," 
though  undoubtedly,  fleetness  of  foot  goes  far  to  promote  success ;  still,  young 
players  may  be  reminded  that  the  race  is  not  always  to  the  swift,  and  not  to  be 
discouraged  by  the  superiority  in  speed  of  any  companion  or  opponent.  Skill  in 
dribbling  necessitates  something  more  than  ago-ahead,  fearless,  headlong  on- 
slaught on  the  enemy's  citadel ;  it  requires  an  eye  quick  at  discovering  a  weak 
point,  and  a  "  nous"  to  calculate  and  decide  the  chances  of  a  successful  passage. 
One  of  the  greatest  eye-sores  to  a  first-class  player  is  the  too  prevalent  habit  of 
"  dribbling"  the  ball  down  the  side  of  -the  ground,  or  skirting  the  bounds  of 
the  touch-line  to  the  neglect  of  some  more  favorable  route.  Unless  when  ab- 
solutely necessary,  as  is  often  the  case,  a  forward  player  ought  ever  to  avoid 
diverting  the  game  from  the  centre  of  the  ground,  on  which  the  success  of 
the  contest  obviously  depends.  It  is  an  achievement  of  very  rare  occurrence 
to  secure  a  goal  with  a  kick  from  any  remote  corner  of  the  ground,  as  it  is 
obviously  easier  for  the  defending  side  to  repulse  a  charge  with  their  goal  in 
comparative  freedom,  than  when  their  lines  are  in  jeopardy,  and  the  fight 
raging  in  the  very  centre  of  their  goal-sticks.  I  would  always  advise  forward 
players  to  shun,  as  much  as  possible,  the  outskirts  of  the  ground,  and  rather  to 
aim  at  the  main  channel  which  leads  to  the  opposite  goal,  as  this  line  of  caution 
in  the  long  run  is  more  likely  to  achieve  the  desired  end  than  the  abortive 
attempts  made  by  a  series  of  runs  or  kicks  from  the  side  lines. 

Charging  is  a  point  on  which  great  misapprehension  prevails  with  those 
who  have  not  yet  finished  their  term  of  apprenticeship  at  Football.   Injudicioufi 


12 

cliarging  is  one  of  tlie  greatest  errors  in  which  a  player  can  indulge,  as  nothing 
is  more  calculated  to  produce  a  heavy  fall  and  consequent  twist  than  this  prin- 
ciple of  wild,  heedless,  attack.  To  charge  well  is  a  point  of  advantage  which 
Tecommenda  itself  to  the  weakest  intellect,  and  to  be  an  adept  at  charging 
xequires  something  more  than  weight.  From  the  nature  of  their  game  most 
Harrovians  are  good  chargers,  thrusting  well  from  their  shoulders,  which  are 
usually  kept  rather  depressed,  while  they  also  have  a  happy  (?)  way  of  intro- 
ducing an  auxiliary  thrust  with  the  hip,  which  is  undeniably  successful,  teste  the 
sudden  downfall  of  many  a  young  Westminister  and  Carthusian.  Prudence 
demands  that  charging  should  be  administered,  like  many  other  disagreeable 
potions,  in  moderation,  and  that  all  recklessness  in  this  line  should  be  severely 
reprehended.  Except  in  cases  of  absolute  necessity,  I  (and  the  experience  of 
late  interviews  with  the  scales  has  taught  me  that  I  have  little  to  fear  on  the 
score  of  weight)  would  always  avoid  a  charge,  if  possible,  as  I  have  invariably 
found  that  the  shaking  that  ensues  often  seriously  interferes  with  your  pro- 
gress, and  a  more  important  advantage  may  often  be  gained  by  eluding  and 
circumventing  the  obstacle  which  faces  you.  "When  compelled  to  bear  the 
brunt  of  a  hostile  meeting,  remember  bis  duty  qui  cito  dat,  and  if  possible  have 
the  first  shot ;  keep  your  body  well  set,  your  elbows  tight,  your  shoulders  and 
hip  acting  well  in  concert,  and  you  will  have  taken  the  best  precautions  for  the 
prevention  of  a  collision  with  Mother  Earth.  And  now  for  a  few  words  of 
admonition  to  goal-keepers,  on  whose  presence  of  mind  depends  in  no  little 
measure  the  success  or  defeat  of  a  side.  A  back-player  ought  essentially  to  be 
a  good  kick,  a  fast  runner,  destitute  of  every  vestige  of  "funk, "  and  quick  of 
action,  as  on  the  last-named  recommendation  frequently  hangs  the  well-being 
of  a  goa^. ,  A  good  back-player  ought  studiously  to  watch  the  position  of  the 
members  of  his  side,  in  order  to  pass  the  ball  on  to  the  most  favored  in  posi- 
tion or  as  often  happens,  to  some  companion  who  occupies  a  post  of  vantage 
isolated  from  the  rest,  and  so  more  able  to  secure  an  advantage  from  the 
enemy.  This  plan  is  more  conducive  to  success  than  the  custom  of  driving 
the  ball  as  far  as  possible  into  the  enemy's  quarters.  It  is  often  politic  to  lift 
the  ball  just  over  the  head  of  the  enemy's  advance  guard,  and  this  course  will 
often  be  productive  of  good  effect  in  transferring  the  combat  into  distant 
quarters.  Procrastination,  to  quote  the  well-remembered  headings  of  the  copy- 
books, is  dangerous,  especially  on  the  part  of  a  goal-keeper,  who  ought  always 
io  return  the  ball  without  delay ;  dribbling  ought  to  constitute  a  capital  crime, 
and  he  should  be  especially  chary  of  risking  the  safety  of  his  goal  by  a  hostile 
charge.  If  practicable  a  goal -keeper  might  with  advantage  be  appointed  the 
captain  of  a  side,  as  his  position  furnishes  him  with  a  better  opportunity  for 
watching  and  directing  the  movements  of  a  body  than  a  "  forward,  "  who 
naturally  loses  sight  of  those  in  the  rear,  while  the  goal-keeper  having  the  play 
chiefly  before  him,  can  with  more  promptitude  marshal  and  manoeuvre  his 
ai-m  V.  *  The  best  method  of  placing  a  field,  according  to  the  game  adopted  by 
the  Association,  is  as  follows:  One  player  should  be  stationed  in  the  very  centre 
of  the  goal,  in  order  to  save  it  in  case  the  outer  lines  of  defence  have  been 
]»assed  by  the  enemy,  the  extreme  width  of  the  space  rendering  such  a  course 
in  most  instances  absolutely  necessary.  The  man  selected  to  occupy  this  post 
should  be  an. adept  at  catching — cool,  and  not  prone  to  be  flurried ;  and  should 
the  task  prove  a  thankless  one  and  free  from  all  chances  of  attack,  it  would  be 
advisable  at  times  to  relieve  the  sentinel  by  the  substitution  of  another  player. 


13 

It  is  usual  to  have  two  back  players,  or  as  they  are  termed  at  Harrow,  first 
and  second  base-keepers,  the  latter  usually  occupying  a  position  akin  to  that  of 
the  "  flying-man "  at  Eton,  who  hovers  about  the  outside  of  the  main  body, 
waiting,  Micawber-like,  for  something  to  turn  up,  while  on  the  former  rests 
the  responsibility  of  repelling  the  attacks  made  on  the  goal  of  which  he  is  the 
defender.  The  more  forward  of  the  two  or  ''  half-back, "  more  Buffbeiensi, 
ought  to  have  the  option  of  "dribbling  "  or  kicking  at  his  discretion,  while  the 
"  back  "  ought  never  to  stand  on  the  order  of  kicking,  but  kick  at  once.  Some 
clubs  have  two  players  to  represent  the  wings  of  the  army,  flanking  each  side^ 
while  others  depute  only  one  to  each  side.  The  former  plan  is,  in  my  opinion, 
the  more  preferable,  as  often  the  wings  receive  the  wlMile  brunt  of  the  attack, 
and  four  **  forwards  "  backed  up  by  this  solid  body,  are  amply  suffieient  as  the 
light  brigade,  or  advance  guard  of  the  besieging  party.  Of  course  these  rules 
are  liable  to  alterations  according  as  circumstances  demand  an  offensive  or  de- 
fensive style  of  play.  When  contending  against  weak  opponents  it  Is  politic 
to  bring  the  goal-keeper  (I  mean  the  player  stationed  between  the  sticks)  up  ta 
the  front,  while,  on  the  other  hand,  an  uphill  or  defensive  game,  it  will  readilj 
be  seen,  will  be  materially  improved  by  deputing  the  second  base  or  "  half- 
back "  to  act  solely  on  the  defensive.  The  disadvantage  of  a  strong  wind  will 
be  considerably  lessened  by  strengthening  the  numbers  placed  on  the  wind- 
ward side.  Football,  however,  is  of  such  a  Protean  nature,  that  it  is  difficiilt 
to  offer  a  prescription  for  all  the  different  phases  of  the  game,  which  can  only 
be  gained  by  the  crucial  test  of  experience.  I  will  merely  therefore  remark 
%^2X  to  ■phi.y  with  the  feet  IB  the  main  object  of  Association  Football.  Handi 
should  not  and  must  not  be  used.  Difficult  at  first  it  may  seem,  but  the  abo»» 
lition  of  handling  and  patting  the  ball  will  be  found  in  ©very  sense  eonduciT^ 
to  a  better  and  more  scientific  game. 


lAWS  OF  THE  GAME  OF  THE  PRINCIPAL  CLTIBS,  IVBLIC 
SCHOOLS,  AND  ASSOCLA.TIONS  OF  ENGLAND. 


THE   FOOTBALL   ASSOCIATION. 

^;;^^./  EULES  OF  THE  ASSOCIATION. 

1.  That  the  Association  be  called  "  The  Football  Association. " 

2.  That  all  clubs  of  one  j^ear's  standing  be  eligible  for  membership. 

3.  That  the  subscription  for  each  club  be  5s.  per  annum,  payable  in  advance. 

4.  That  the  officers  be  a  president,  a  treasurer,  and  a  secretary,  with  a  com- 
mittee comprising  the  beforementioned  officers  and  ten  other  members.  Five 
to  form  a  quorum. 

5.  That  the  officers  be  elected  at  the  annual  meeting  by  a  majority  of  the 
representatives  of  clubs  present,  the  retiring  oMcers  to  be  eligible  for  re- 
election.    ^ 

6.  That  the  general  meeeting  be  held  in  the  month  of  February. 

7.  That  each  club  be  entitled  to  send  two  representatives  to  all  meetings  of 
the  Association. 

8.  That  in  the  event  of  any  alteration  being  deemed  necessary  in  the  rules  or 
the  laws  established  by  the  Association,  notice  shall  be  sent  in  writing  to  the 
secretary  of  the  proposed  alteration,  on  or  before  the  1st  of  February  in  each 
year ;  and  the  terms  of  the  proposed  alteration  shall  be  advertised  in  such 
Bporting  newspapers  as  the  committee  may  direct,  at  leaat  fourteen  days  prior 
to  the  annual  meeting. 

9.  That  each  club  shall  forward  to  the  secretary  a  statement  of  its  distin- 
guishing colors  or  costume.  .  ' 

THE  LAWS  OF  THE  GAME. 

1.  The  maximum  length  of  ground  shall  be  200  yards,  the  maximum  breadth 
shall  be  100  yards,  the  length  and  breadth  shall  be  marked  off  with  flags  ;  and 
the  goals  shall  be  upright  posts,  8  yards  apart,  with  a  tape  across  them,  8  feet 
from  the  ground.  • 

2.  The  winners  of  the  toss  shall  have  the  choice  of  goals.  The  game  shall 
be  commenced  by  a  place-kick  from  the  centre  of  the  ground  by  the  side  losing 
the  toss,  the  other  side  shall  not  approach  within  10  yards  of  the  ball  until  it 
is  kicked  off. 


15 

3.  After  a  goal  is  won  the  losing  side  shall  kick  off,  and  goals  shall  he 
changed.  In  the  event,  however,  of  no  goal  having  fallen  to  either  party  at 
the  lapse  of  half  the  allotted  time,  ends  shall  then  he  changed. 

4.  A  goal  shall  he  won  when  the  hall  passes  hetween  the  goal-posts  \mder 
the  tape,  not  heing  thrown,  knocked  on,  or  carried. 

5.  When  the  hall  is  in  touch,  the  first  player  who  touches  it  shall  throw  it 
from  the  point  on  the  boundary  line  where  it  left  the  ground,  in  a  di-rection  at 
right  angles  with  the  boundary  line,  and  it  shall  not  he  in  play  untfl  it  shall 
have  touched  the  ground,  and  the  player  throwing  it  in  shall  not  play  it  until 
it  has  been  played  by  another  player. 

6.  When  a  player  has  kicked  the  ball,  any  one  of  the  same  side  who  is 
nearer  to  the  opponents'  goal-line  is  out  of  play,  and  may  not  touch  the  ball 
himself  nor  in  any  way  whatever  prevent  any  other  player  from  doing  so  until 
the  ball  has  been  played,  unless  there  are  at  least  three  of  his  opponents 
between  him  and  their  own  goal ;  but  no  player  is  out  of  play  when  the  ball  is 
kicked  from  behind  the  goal-line. 

7.  When  the  ball  is  kicked  behind  the  goal-line,  it  must  be  kicked  off  by  the 
side  behind  whose  goal  it  went  within  six  yards  from  the  limit  of  their  goal. 
The  side  who  thus  kick  the  ball  are  entitled  to  a  fair  kick-off  in  whatever  way 
they  please  without  any  obstruction,  the  opposite  side  not  being  able  to  approach 
within  six  yards  of  the  ball. 

8.  No  player  shall  carry  or  knock  on  the  ball ;  and  handling  the  ball,  under 
any  pretence  whatever,  shall  be  prohibited.  — 

9.  Neither  tripping  nor  hacking  shall  be  allowed,  and  no  player  shall  use 
his  hands  to  hold  or  push  his  adversary,  nor  charge  him  from  behind. 

10.  A  player  shall  not  throw  the  ball  nor  pass  it  to  another. 

11.  No  player  shall  take  the  ball  from  the  ground  with  his  hands  while  it  is 
in  play  under  any  pretence  whatever. 

12.  No  player  shall  wear  projecting  nails,  iron  plates,  or  gutta  percha  on  the 
soles  or  heels  of  his  boots. 

DEFINITION  OF  TERMS. 

A  Place-Kick  is  a  kick  at  the  ball  while  on  the  ground,  in  any  position  in 
which  the  kicker  may  choose  to  place  it. 

Hacking  is  kicking  an  adversary  intentionally. 

Tripping  is  throwing  an  adversary  by  the  use  of  the  legs. 

Knocking  on  is  when  a  player  strikes  or  propels  the  ball  with  his  hands  or- 
arms. 

Holding  on  includes  the  obstruction  of  a  player  by  the  hand  or  any  part  of 
the  arm  below  the  elbow. 

Touch  is  that  part  of  the  field,  on  either  side  of  the  ground,  which  is  beyond 
the  line  of  flags. 


16 


SHEFFIELD  FOOTBALL  ASSOCIATION. 

1.  The  maximum  length  of  ground  shall  be  200  yatds,  the  maximum  breadth 
100  yards.  The  length  and  breadth  shall  be  marked  off  tvith  flags,  and  the 
goals  shall  be  upright  posts,  eight  yards  apart,  with  a  bar  across  them  nine 
feet  from  the  ground. 

2.  The  winners  of  the  toss  shall  have  the  choice  of  goals.  The  game  shall 
be  commenced  by  a  place-kick  from  the  centre  of  the  ground,  by  the  side  losing 
the  toss  ;  the  other  side  shall  not  approach  within  ten  yards  of  the  ball  until  it 
is  kicked  off. 

3.  Ader  a  goal  is  won  the  losing  side  shall  kick  off  and  the  goals  shall  be 
changed,  but,  if  in  playing  a  match,  half  the  specified  time  shall  expire  without 
a  goal  being  obtained,  the  side  shall  change  goals,  the  kick-oft'  being  from  the 
middle  in  the  same  direction  as  at  th«  commencement  of  the  game. 

4.  A  goal  shall  be  won  when  the  ball  passes  between  the  goal-posts  under 
the  tape,  not  being  thrown,  knocked  on,  or  carried. 

5.  When  the  ball  is  in  touch,  a  player  of  the  opposite  side  to  that  which 
Icicked  it  out  shall  kick  it  in  from  where  it  went  out ;  and  no  player  be  allowed 
within  six  yards  of  the  ball  until  kicked. 

6.  Any  player  between  an  opponent's  goal  and  goal-keeper  (unless  ^e  has 
■followed  the  ball  there)  is  off  side  and  out  of  play.  The  goal-keeper  is  that 
player  on  the  defending  side  who,  for  the  time  being,  is  nearest  to  his  own 
^oal. 

7.  When  the  ball  is  kicked  over  the  bar  of  the  goal,  it  must  be  kicked  off  by 
the  side  behind  whose  goal  it  went,  within  six  yards  from  the  limit  of  their 
g^oal.  The  side  who  thus  kick  the  ball  are  entitled  to  a  fair  kick-off  in  what- 
ever way  they  please ;  the  opposite  side  not  being  allowed  to  approach  within 
«ix  yards  of  the  ball.  When  the  ball  is  kicked  behind  the  goal-line,  a  player 
of  the  opposite  side  to  that  which  kicked  it  out  shall  kick  it  in  from  the  near- 
est corner-flag :  no  player  to  be  allowed  within  six  yards  of  the  ball  until 
kicked. 

8.  No  player  shall  stop  the  ball  with  his  hand  or  arm,  except  in  case  of  a 
fair  catch,  or  attempted  catch.  The  side  breaking  this  rule  forfeits  a  free  kick 
to  the  opposite  side,  and  the  offending  side  shall  not  approach  within  six  yards 
of  the  kicker ;  but  nothing  in  this  rule  shall  extend  to  drive  them  to  stand 
behind  their  goal-line.  The  defending  side  shall  be  exempt  from  this  rule, 
Tivithin  three  yards  bf  the  goal. 

9.  No  goal  shall  be  obtained  by  a  free  kick. 

10.  Neither  tripping  nor  hacking  shall  be  allowed,  and  no  player  shall  use 
"his  hands  to  hold  or  push  his  adversary.  Any  player  so  offending  shall  forfeit 
a  free  kick  to  the  opposite  side. 

11.  No  player  shall  wear  spikes,  projeccting  nails,  or  iron  plates,  on  the 
soles  or  heels  of  his  boots. 

12.  An  umpire  shall  be  appointed  by  each  side,  at  the  commencement  of  the 
^ame,  to  enforce  the  preceding  rules,  whose  decision  on  all  points  during  the 
game  shall  be  final.  And  they  shall  be  the  sole  judges  of  fair  and  unfair  play, 
and  have  power  to  give  a  penalty  for  foul  play  of  any  kind.  Each  umpire  to 
be  referee  in  that  half  of  the  field  nearest  the  goal  defended  by  the  party  nom- 
iuatir  J  ^iT.. 


17 

DEFINITION  OF  TERMS. 

A  Place-Kick  is  a  kick  at  the  ball  while  it  is  on  the  ground,  in  any  position 
in  which  the  kicker  may  chooee  to  place  it. 

A  Free-Kick  is  the  privilege  of  kicking  at  the  ball  without  obstruction,  ia 
such  manner  as  the  kicker  may  think  fit.  "^ 

Hacking  is  kicking  an  adversary  intentionally. 

Tripping  is  throwing  an  adversary  by  the  use  of  his  legs. 

Knocking  on  is  when  a  player  strikes  or  propels  the  ball  with  his  hand  or 
arm. 

Holding  includes  the  obstruction  of  a  player  by  the  hand,  or  any  part  of  the 
arm  below  the  elbow. 

Touch  is  that  part  of  the  field  outside  the  line  of  flags. 

A  Fair  Catch  is  when  the  ball  is  caught  before  reaching  the  ground,  after 
touching  any  portion  of  a  player's  person  or  clothing. 


ETON    COLLEG-E. 
RULES  AS  PLAYED  IN  THE* FIELD. 

1.  The  game  lasts  an  hour,  and  is  commenced  by  a  "bully"  in  the  middle 
of  the  field. 

2.  At  the  expiration  of  half  the  tim(«  ''goals*'  must  be  changed  and  a. 
"bully  "  formed  in  the  middle  of  the  field. 

8.  Two  umpires  must  be  chosen,  one  by  each  party;  their  position  is  to  b» 
at  the  "goals"  of  their  respective  parties. 

4.  The  goal-sticks  are  to  be  seven  i'eet  out  of  the  ground,  and  the  spnfe  be- 
tween them  eleven  feet.  A  *'goal"  is  gaiued  when  tlie  b^il  is  kicked  between, 
them,  proyided  it  be  not  above  them. 

6.  A  "rouge"  is  obtained  by  the  player  who  first  touches  the  ball  aftrr  ife 
has  been  kicked  behind,  or  on  the  line  of  the  goal -sticks  of  the  opposite  side, 
provided  th«  kicker  has  betn  *'  bullied  "  by  cue  or  more  of  the  opposite  side  in. 
tiie  act  of  kicking. 

6.  As  the  act  of  "  bullying "  ©annqt  b«  defined  by  any  fixed  rule,  the  um- 
pires must  exercise  tlieirjudgmnit' on  tiVis  point. 

7.  If  the  umpiie  is  una  letjf^ivea  derision  a  *  bully "  shall  bo  formed  one 
yard  in  front  of  the  line,  in  a  straight  line  with  the  fcpot  >^hele  the  ball  was 
touched. 

8.  If  a  player  kicks  the  ball  behind,  or  on  the  line  cf  f^.e  poal-sticks  of  the 
opposite  party,  without  being  "  1  ullied.  "  or  sliould  the  bait  le  fi»>-t  loucho-l  by 
one  of  the  defending  part)'',  no  "  rouge  "  is  obtaine<l,  »nd  1  lie  WU  must  bo  placed 
on  a  line  with  the  goal-sticks,  and  be  ''kicked  <ff"  b\  one  of  ih  t  party. 

9.  When  a  "rouge"  has  been  obtained,  tl  e  ball  )>m  t  be  ]  la'fnd  hy;  theruiti- 
pire  one  yard  from  the  centre  of  the  goal-sticks  at  the  end  at  which  it  was 
obtained.      '  •  .-. 

■   1(3.   No  player  on  either  side  may  move  the  ball,  until  the  player  "  who  runs 
in "  has  touched  the  ball.  -  .  ^ 

11.  No  player  who  is  behind  the  line  of  the  goal-sticks,  before  the  ball  be 
kicked  behind,  may  touch  it  in  any  way,  either  to  prevent  or  obtain  a 
**  rouge. " 


18 

12.  Should  the  ball  have  been  behind  the  goal-sticks,  and  be  kicked  before 
them  again  without  being  touched,  any  player  may  touch  it,  and  claim  a 
"rouge." 

13.  If  a  "rouge"  be  already,  obtained  before  the  time  for  leaving  off  expires, 
and  the  time  expires  before  the  "rouge"  is  finished,  it  must  be  played  out, 
until  either  a  "goal "  be  obtained,  or  the  ball  be  kicked  outside  the  side-sticks, 
or  behind  the  line  of  the  goal-sticks. 

14.  The  above  rule  applies  also  to  a,ll  "bullies"  which  have  commenced,  or 
"  kicks  off"  which  have  taken  place  before  the  expiration  of  the  hour. 

15.  Should  a  player  fall  on  the  ball,  or  crawl  on  his  hands  and  knees  with 
the  ball  between  his  legs,  the  umpire  must,  if  possible,  force  him  to  rise,  or 
break  the  "bully"  or  "  rouge.  " 

16.  Hands  may  only  be  used  to  stop  the  ball,  or  to  touch  it  when  behind. 
The  ball  may  not  be  caught,  carried,  thrown,  nor  struck  by  the  hand. 

17.  No  player  may  hit  with  the  hands  or  arms,  or  use  them  in  any  way  to 
push  or  hold  one  of  the  opposite  party. 

18.  No  player  may  kick  the  ball  behind  the  goal-sticks  of  his  own  party. 
Should  this  be  done,  and  one  of  the  opposite  party  touch  the  ball  a  "rouge" 
is  obtained. 

19.  A  player  is  considered  to  be  "  sneaking  "  when  only  three,  or  less  than 
three,  of  the  opposite  side  are  before  him,  and  the  ball  behind  him,  and  in  such, 
case  he  may  not  kick  the  ball. 

20.  If  a  player  stand  apart  from  the  rest  of  the  bully,  even  if  three  or  less 
than  three  of  the  opposite  side  be  before  him,  he  is  "  cornering,  "  and  may  not 
kick  the  ball;  if  he  does  the  opposite  side  may  claim  a  "btllly"  on  the  spot 
whence  the  ball  was  unfairly  kicked,  neither  shall  any  "goal"  or  "rouge" 
which  is  obtained  by  the  player  so  "  coriiering"  count  at  the  discretion  of  the 
umpire. 

21.  On  the  violation  of  Rules  15, 16, 17,  or  18,  the  opposite  party  may  require 
a  "  bully"  to  be  formed  on  the  spot  whence  the  ball  was  unfairly  removed,  or 
where  a  player  of  their  side  was  unlawfullv  prevented  from  stopping  or  kicking 
the  ball. 

22.  The  ball  is  considered  dead  when  outside,  or  in  a  line  with  the  side- 
sticks,  and  may  not  be  kicked. 

23.  When  the  ball  is  dead,  a  "  bully  "  must  be  formed  opposite  to  the  spot 
where  it  stopped. 

24.  Should  the  ball  rebound  off  a  bystander,  or  any  other  object  outside  the 
line  of  the  sticks,  it  may  be  kicked  immediately  on  coming  in. 

25.  If  a  player  be  not  present  at  the  beginning  of  a  match,  or  be  hurt,  or 
otherwise  prevented  from  going  on,  no  substitute  may  take  his  place,  but  the 
match  must  proceed  without  him. 

26.  A  "  goal  "  outweighs  any  number  of  "rouges.  "  Should  no  "  goals  "  or 
an  equal  number  be  obtained,  the  match  is  decided  by  "  rouges.  " 

These  rules  were  drawn  up  in  the  year  1847,  H.  R.  Tremayne  and  A.  R- 
Thompson  being  the  "  Keepers  of  the  Field.  "  Since  that  date  they  have  been 
revised  and  reprinted  three  times — in  1860,  under  the  oflScial  inspection  of  L. 
Guy  Phillips,  and  J.  Do  V.E.  T.,  W.  Finnis  ;  in  1857,  of  C.  L.  Sutherland 
and  A.  Wilson  Patten;  and  finaUy,  in  1862,  of  R.  W.  W.  Follett  and 
A.  Richards.  ^  ^ 


19 

WINCHESTER  COLLEGE. 
THE  GROUND. 

Is  to  be  a  good  level  turf,  in  length  about  80  yards,  in  breadth  about  27  yards, 
bounded  on  either  side,  lengthways,  by  a  row  of  hurdles,  or  (as  is  more  usual) 
canvas  stretched  by  means  of  wood- work  to  the  height  of  "about  seven  feet,  for 
the  purpose  of  keeping  the  ball  within  the  ground.  Parallel  to,  and  inside  of 
either  row  of  canvas,  at  the  distance  of  about  one  yard  from  the  canvas,  a  rope 
is  strained  at  the  height  of  about  three  feet,  which  is  intended  to  prevent  in- 
jury to  the  canvas.  At  either  end  of  the  ground,  from  the  extremity  of  one 
row  of  ropes  to  that  of  the  other  row,  a  straight  lino  is  cut  in  the  turf,  about 
one  inch  in  depth  and  width ;  these  two  lines  mark  the  goals.  "When  the  ball 
goes  out  of  the  ground  it  is  out  of  play  till  brought  back  again. 

ARRANGEMENT  OF  PLAYERS. 

Each  side  is  divided  into  "  up  "  players  and  "  behinds.  "  There  are  gene- 
tally  two  or  sometimes  three  behinds  on  each  side ;  the  test  are  nps.  • 

The  ups  engage  in  "hots"  (see  the  Hot),  and  follow  more  closely  on  the 
ball,  wherever  it  is  kicked.  The  behinds  4o  not  engage  in  hots,  but  wait  for 
the  open  kicks.  One  of  the  behinds  on  each  side  is  called  second-behind,  and 
generally  stands  a  few  yards  behind  hia  own  ups.  The  other  behinds  are 
called  last-behinds,  and  stand  some  distance  behind  their  own  second-behinda. 

At  the  beginning  of  the  game,  which  generally  lasts  one  hour,  the  captains 
of  each  side  toss  for  goals ;  and  when  half  the  time  is  over,  the  sides  change 
goals,  the  game  being  suspended  till  they  have  changed. 

UMPIRES. 

Two  umpires  are  to  be  chosen  before  the  commencement  of  the  game.  They 
are  to  stand  at  opposite  ends  and  sides  of  the  ground  ;  each  commanding  a  view 
down  the  row  of  canvas  and  ropes  nearest  him,  and  also  along  the  line  of  the 
goal  nearest  him. 

The  duty  of  the  umpires  is  to  score  the  goals,  and  in  all  cases  of  doubt  la 
"which  they  are  referred  to,  to  give  their  decision,  which  is  final.  One  of  the 
umpires  must  have  a  watch,  to  call  the  times  of  beginning  the  game,  chang- 
ing sides,  and  ending. 

The  position  of  the  players  at  the  beginning  of  the  game,  and  of  the  umpires, 
Biay  be  better  understood  by  the  accompanying  diagram. 

h  B 

B F 


The  liiMft  A  B  and  C  D  represent  the  line*  of  the  canvas ;  B  F  and  d  H  those  of  ropee;  S 
O and  F  H  thoa* of  th* ^Oata fl'th''e^sl^i;M * ti>®  players  on  one  aide;  o  the  players  on  thv 
•ther  lid* ;  .  the  ball  in  the  middre>^  fS^e  the  Hot.) 

The  umpires  stand  eithar'iit  poinu  £  and  H  or  at  points  F  and  G. 


20 

THE  GOAL. 

To  obtain  a  goal  (for  which  one  is  Bcored  to  the  Bide  that  obtains  it)  the  ball 
-mtvLut  be  kicked  by  a  bound  oflf  gome  part  of  the  person  of  a  player  in  snch  a 
wa/  as  to  pass  the  line  of  his  adversary's  goal.  This  general  rule  is  subject  to 
conditions  to  be  found  under  the  headings,  Kick-off  after  Goal,  Kick  from  be- 
liind,  Tagging,  Behjnd  your  side,  Kick-up,  Made-Flyer,  Dribbling,  Handling 
the  Ball  (Case  4),  XJnder-Ropea  (Cases  1  and  2). 

THE  HOT. 

The  game  commences  with  a  "  hot,"  ».  <?.,  the  ball  is  placed  in  the  centre  of 
the  ground  when  the  ups,  lowering  their  heads,  but  not  touching  the  ground 
(if  they  can  avoid  it)  with  either  hand  or  knee,  try  to  push  it  through  the  op- 
posite party. 

The  same  hot  is  repeated  when  the  side  have  changed  over,  at  the  end  of 
lialf  the  game. 

Also,  whenever  the  ball  is  kicked  out  of  the  ground,  it  is  to  brought  back 
again,  and  placed  on  the  ground  near  the  canvas,  opposite  where  it  went  out, 
when  the  hot  is  repeated. 

KICK-0^  AFTER  GOAL, 

After  a  goal,  the  side  which  has  lost  it  is  entitled  to  take,  at  a  distance  of 
aibout  10  yards  from  its  own  goal,  a  fair  and  uninterrupted  kick-oflf  towards 
their  opponents'  goal.  Meanwhile  the  other  side  have  retired  to  their  own 
goal  in  order  to  meet  and  return  the  ball. 

If,  as  sometimes  happens,  a  kick-off  after  goal  bounds,  or,  from  a  high  windj 
jlies  right  through  the  opposite  goal,  this  does  not  score,  as  there  must  be  three 
jkicks  at  least  to  obtain  a  goal,  viz : — Kick-off,  Return  Kick,  and  a  Third  Kick. 

KICK-OFF  AFTER  A  CATCH. 

If  a  player  catches  a  ball  which  has  been  kicked  by,  or  bounded  off  ths  person 
olf  any  of  his  opponents,  before  it  touches  the  ground,  he  is  entitled  to  take  a 
Tun  of  three  yards,  and  kick-off.  But  if  one  of  his  opponents  succeed  in  wrench- 
ing the  ball  from  him,  that  opponent  becomes  entitled  to  a  kick-off  under  the 
same  circumstances. 

£N.B. — 1.  If  the  ball  once  touches  the  ground  after  being  caught,  and  before 

being  kicked  off,  it  may  not  then  be  kicked  off.     (See  Made-Flyer.^ 

2.  Also,  when  he  who  has  caught  the  ball  is  being  "  run,"  and  sur-'^ 

rounded  by  his  opponents,  his  own  side  may  help  to  extricate  him.] 

In  the  following  exceptional  cases  a  ball  when  caught  may  not  be  kicked  off, 

"but  must  be  instantly  put  on  the  ground  :— 

1.  When  the  ball  which  is  caught  has  touched  the  canvas  or  ropes,  or  a 
player  on  the  same  side  as  he  that  catches  it. 

2.  "When  the  ball  kicked  off  after  the  goal  is  caught. 

3.  Another  exception  will  be  found  under  the  heading  Hopes. 

KICK  FROM  BEHIND.         -— 

"When  the  ball  has  passed  the  line  of  goal  under  circumstances  which  disallow 
of  its  scorijig  a  .goal,  being  brought  to  any.^aift  of  the  line  of  the  goal  It. 
passed,  it  must  be'kicked  along  the  ground"  towards  tliV  opposite  goal  by  aJ 


21 

placer  of  the  side  -whose  goal  the  ball  passed.  Meanwhile  his  opponents  may^ 
•try  to  get  in,  the  way  of  '*  a  score,"  his  kicks,  and  also  those  on  his  own  side, 
may  try  to  prevent  them  doing  so  by  pushing  them  out  of  the  way.  A  kick 
from  behind  cannot  obtain  a  goal. 

When  a  player  has  kicked  or  touched  the  ball,  no  one  on  the  same  side  may- 
kick  or  touch  it  until  it  has  been  kicked  or  touched  by  some  player  of  the  oppo- 
site side,  unless  the  ball  goes  behind  the  player  who  kicked  or  tonched  it^ 
i.  e.j  nearer  hia  own  goal. 

Transgressing  this  rule  is  called  "  Tagging,"  and  a  ball  kicked  by  a  '*  tag**^ 
,0  cftnnot  obtain  a  goal. 

KICK  UP. 

A.  player  may  not  kick  the  ball  highisr  than  the  average  height  of  the  shoul" 
der,  i.  «.,  about  5^  feet,  unless  the  ball  at  which  he  kicks  is  either  in  the  air 
or  clearly  on  the  ground. 

An  unfair  kick  of  this  kind  is  called  a  Kick  Up,  and  cannot  obtain  a  goal. 

MADE-FLYER. 

A  player  may  not,  after  kicking  or  otherwise  touching  the  ball  last  himself 
80  that  it  once  touch  the  ground,  kick  it  above  the  shoulder,  even  though  it  be 
bounding.    This  rule  includes  "  Drop-Kicking,"  which  is  unlawful. 

A  ball  kicked  in  transgression  of  this  rule  is  called  a  Made-Flyer,  and  cannol 
obtain  a  goal. 

BEHIND  YOUR  SIDE. 

No  player  may  stop  between  the  ball  and  his  adversaries'  goal,  so  as  to  back 
it  up  when  his  own  side  kicks  it  there,  but  must  follow  the  ball  up  as  much  as 
possible.  If  he  is  unavoidably  "  behind  his  side,"  and  the  ball  be  kicked  toward* 
him,  he  may  not  kick  it  himself  nor  try  to  prevent  the  opposite  side  from 
having  a  kick  at  it. 

A  ball  kicked  in  transgression  of  this  rule  cannot  obtain  a  goal. 

There  is,  however,  this  exception,  that  when  a  player  kicks  off  a  goal,  the 
tips  on  his  side  may  stop  near  the  adversaries'  goal,  in  order  to  back  the  ball 
up,  and  prevent  them  from  returning. 

DRIBBLING  , 

Is  entirely  unlawful ;  imd  a  ball  kicked  by  a  dribble  cannot  obtain  a  goaL 

HANDLING  THE  BALL 

Is  allowed  in  the  following  cases  only  : — 

1.  For  the  purpose  of  kicking  off. 

2.  For  the  purpose  of  catching  a  ball. 

3.  For  the  purpose  of  stopping  a  ball  before  kicking  it. 

4..  For  the  purpose  of  saving  a  goal,  which  may  be  done  by  touching 

the  ball  before  it  passes  the  line. 
5.  For  the  purpose  of  shifting  the  ball  to  a  convenient  position  whea 

kicking  from  behind. 


22 

ROPES. 

The  expresBion  "  under  "  ropes  is  (for  convenienee)  used  to  express,  not  only 
"flie  ground  in  a  perpendicular  line  immediately  under  the  ropes,  but  all  the 
space  between  the  ropes  and  canvas. 

1.  If  a  ball,  when  kicked,  is  under  the  ropes  it  cannot  score  a  goal. 

2.  If  a  ball  touches  the  canvas  or  ropes  aft^er  being  kicked  it  cannot  score 

a  goal. 

3.  If  a  player  catch  a  ball,  which  either  when  kicked  or  when  caught  was 

under  or  over  ropes,  it  does  not  count  a  fair  catch. 

4.  No  "  hotting  "  must  take  place  under  ropes,  but  the  ball  may  always 

be  kicked  when  under  ropes,  except,  of  course,  in  cases  of  "  tag,"  etc. 
6,  Holding  on  to  the  ropes  is  not  allowable. 

KICKING  OR  STRIKING 

A  player  is  unlawful  under  any  circumstances  whatsoever.    Holding  is  also  un- 
lawful, except  in  the  case  of  "  running  "  a  player  who  has  caught  the  ball,  and 
even  then,  if  it  is  done  so  as  to  throttle  or  otherwise  purposely  hurt  the  player. 
Tripping  up  is  allowable. 


RUG-BY  SCHOOL, 
DEFINITIONS. 


1.  A  Drop-Kick,  or  D^op,  is  made  by  letting  the  ball  drop  from  your  hands 
on  to  the  ground,  and  kicking  it  the  very  instant  it  rises. 

2.  A  Place-Kick,  or  Place,  is  kicking  the  ball  after  it  has  been  placed  on  the 
ground  in  a  small  nick  made  with  the  heel  for  that  purpose. 

3.  A  Punt  consists  in  letting  the  ball  fall  from  your  hands,  and  kicking  it 
"before  it  touches  the  ground.  - 

4.  A  Maul  outside  goal-line  takes  place  when  a  player  holding  the  ball  is 
held  by  one  or  more  players  of  the  opposite  side,  and  if  he  cannot  get  free  of 
them  or  give  the  ball  to  some  other  of  his  own  side  (not  in  front  of  him)  who 
can  run  with  it,  he  cries,  "Have  it  down,"  when 

5.  A  Scrummage  commences,  *.  e.,  the  holder  puts  the  ball  down  on  the 
ground,  and  all  who  have  closed  round  on  their  respective  sides  begin  kicking 
at  the  ball.    ^^ 

<N.  B. — For  a  Maul  inside  goal;  cf.  Rule  13.)  "■: 

6.  A  Fair  Catch  is  a  catch  from  a  kick,  or  a  knock  on  from  thfe  hand,  but 
not  from  the  arm  of  the  opposite  side,  or  a  throw  on,  when  the  catcher  makes  a 
mark  with  his  heel,  provided  no  one  else  oh  his  side  touch  the  ball. 


23 


PLAN  OF  THE  FIEI^D. 

Tliis  plan  does  not  represent  the  shape,  but  only  the  arrangement  of  the 
ground ;  it  is  better  to  have  it  an  oblong  than  a  square. 


A 

Vi  .  . .  ...      [^ 

i     ;                                     : 

1     i                                    1 
1    °                                   i 
!T             P       P           •    TJ 

A 

"  i     "  '^-  ■«■;.! .' 

1                             '                      ! 

A  A  A  A  Lines  of  Goal. 

PP   PP.GoalrPosts. 

T  T   T  T  -Lines  of  Touch.  ; 

M  Imaginary  place  where  mark  is  made  after  a  touch-dowa  in  goal, 

O  Imaginary  place  whence  kicked. 

Q  QQQ  Touch  in  goal. 


INTRODUCTION. 

Football  is  played  on  a  large  level  field  or  piece  of  ground,  near  either  end 
of  which  is  erected  a  goal,  composed  of  two  upright  posts  of  indefinite  height,, 
exceeding  .11  ft.,  placed  16  in.  apart,  with  a  cross-bar  10  ft.  from  the  ground. 
Prom  each  goal  a  line  is  cut  to  the  edge  of  the  field,  called  the  line  of  goal 
(AA  AA),  all  the  part  behind  this  line  is  in  goal,  the  part  between  the  goals 
being  ths  field  of  action.  The  sides  are  marked  ofi"  by  lines  similar  to  the  line 
of  goal,  and  all  the  edge  of  the  fi^ld  outside  them  is  said  to  be  in  touch. 
(TT  TT).  [The  part  behind  the  goal-line  and  also  behind  the  touch-line  is 
called  touch  in  goal  (QQ,  QQ).]  If  the  field  is  larger  than  the  actual  sp  ice  in 
which  the  game  is  played,  then  the  touch-lines  and  goal-lines  are  considered 
as  indefinitely  produced.     Thus  much  about  the  field. 

The  game  is  commenced  by  a  place-kick  (Def.  2)  from  the  middle,  the 
object  of  the  game  being  to  kick  the  ball  over  the  adversary's  goal,  which  can 
be  done  by  any  kind  of  kick  except  a  punt.  (Def.  3.)  A  goal  may  be 
*'  dropped  "  in  the  course  of  the  game,  by  any  player  over  his  adversary's  goal. 


24 

A  goal  may  be  '*  placed  "  either  after  a  touch-down  in  goal,  or  after  a  fair 
catch.  (Def.  6.)  The  touch-down  is  accomplished  fn  the  following  manner  : 
Any  player  who  catches  the  ball,  either  fair  or  on  the  bound  (provided  he  be 
not  off  his  side,  vide  Rule  6),  may  run  with  it  if  he  can  till  he  gets  behind  his 
adversary's  line  of  goal,  where  he  will  touch  it  down  as  near  as  he  can  to'the 
goal,  if  possible  between  the  posts.  This  feat  is  called  "  running  in."  The 
method  of  kicking  a  goal  after  such  a  run  in  is  twofold. 

A.  If  the  touch-down  be  too  far  from  the  goal -posts  to  try  a  place-kick  at 
goal  (vide  B),  one  of  the  side  who  touched  it  down  takes  it  up,  and  makes  a 
mark  with  his  heel  inside  goal-line,  then  touches  the  ball  down  in  that  mark, 
retires  a  little, keeping  inside  goal-line,  and  then  "punts"  it  out  towards 
his  own  side,  who  spread  out  to  catch  it.  The  moment  it  is  punted,  the 
opposite  side,  who  are  standing  at  the  mark  and  along  the  lino  of  their  goal, 
may  charge  as  above,  but  if  any  of  the  opposite  side  have  caught  it  and  made 
his  mark,  they  are  obliged  to  stop  charging  and  not  go  beyond  the  mark  made 
by  the  eatcher.  He  who  has  caught  it  may  either,  if  desirable,  take  a  second 
punt  or  proceed  to  place  it  for  another  to  kick,  as  hereafter  described  in  the 
case  of  a  fair  catch,  or  else  has  a  drop  at  goal  himself.  In  the  latter  case  he 
may  kick  from  as  far  behind  the  mark  as  he  likes,  and  the  opposite  side  may 
charge  the  moment  he  kicks  the  ball ;  or  in  any  case  if  any  but  the  catcher 
touch  the  ball,  the  opposite  side  may  clxarge  and  maul  hira. 

B.  If  the  touch-down  be  v^r  enough  to  try  a  goal,  then  two  of  the  side  that 
touched  it  down  are  deputOT  by  the  head  of  the  side  to  take  it  out — one  to 
place  the  ball  on  the  ground,  and  the  other  to  kick  it.     Then  he  who  is  going 
to  kick  it  takes  it  up,  brings  it  to  the  line  of  goal,  and  touches  it  down  inside 
or  on  the  goal-line,  and  in  a  line  with  the  place  at  which  the  player  who  ran 
in  touched  it  down  ;  if  the  runner  in  touched  it  down  between  the  posts,  he 
touches  it  down  at  either  of  the  posts.    Ho  then  makes  a  mark  with  his  heel 
on  the  spot,  taking  care  all  the  time  to  keep  within  the  line  of  goal  (and 
touches  it  down  in  that  mark  as  in  A,  v.  ntpra.)      The  pla^yers  of  the  opposite 
side  may  then  come  as  far  as  the  mark,^but  no  farther,  and  may  stretch  for- 
ward with  a  view  of  "  mauling  "  {v.  infra)  the  two  who  are  taking  it  out,  if 
they  do  not  succeed  in  the  following  action.     The  player  who  is  to  place- 
kick,  goes  just  out  of  the  reach  of  the  opposite  side  who  are  stretching  forward. 
He  then,  still  standing  within  the  goal-line,  kicks  the  ball  gently  off  liis  toe 
into  the  hands  of  the  other,  who  is  standing  just  outside  the  goal-line  to  receive 
it.     The  moment  it  is  in  his  hands,  he  makes  a  mark  with  hia  heel  outside  the 
goal-line,  and  of  course  as  far  as  he  can  stretch  in  the  direction  of  the  goal- 
posts,, which  his  opponents  may  prevent  if  they  can  by  charging,  but  not  until 
the  ball  has  left  the  toe  of  the  player  behind  the  goal-line.    (This  is  called 
•*  mauling.")     This  however  they  cannot  do  when  he  has  made  his  mark,  so 
that  only  in  cases  where  they  prevent  his  catching  the  ball,  or  he  fails  in 
making  his  mark  directly,  or  makes  it  inside  the  goal-line,  or  touches  the  ball 
before  it  is  off  the  toe  of  the  other,  do  they  succeed  in  mauling  him.     When  he 
has  made  his  mark,  he  carries  the  ball  out  in  a  line  with  the  mark,  at  right 
angles  to  the  goal -line,  until  it  is  at  a  suitable  distance  from  the  goal  for  a 
place-kick.     A  small  nick  is  then  made  in  the  ground  for  the  ball  to  rest  upon, 
and  in  it  he  places  the  ball.    If  however  the  ball  be  touched  when  once  outside 
goal  by  any  but  the  player  who  is  taking  it  out,  the  other  side  may  charge  or 
maul.     The  ball  being  placed  in  the  nick  the  kicker  takes  a  place-kick  at  it. 


-^5 

The  moment  the  ball  is  on  the  g^und,  the  other  side  may  charge  from  a  line 
drawn  through  the  mark  made  by  the  player  who  took  it  out  parallel  to  the 
goal-line  ;  but  the  kicker's  side  may  not  charge  till  the  ball  is  actually  kicked, 
and  must  all  stand  behind  or  on  a  level  with  the  ball,  in  accordance  with  the 
rules  of  on  side.  If  the  ball  goes  over  the  cross-bar,  whether  it  touches  or  not, 
at  whatever  height,  it  is  a  goal.  If  it  rises  directly  over  the  end  of  one  of  the 
posts,  it  is  called  a  poster,  and  is  no  goal. 

Whenever  a  fair  catch  is  made  (see  Rule  4),  the  catcher  makes  his  mark.  At 
that  mark  and  on  alevel  with  ifc.  the  opposite  side  may  stand,, but  not  before  it, 
and  the  catcher  may  either  "  drop  "  it  himself  or  place  it  for  another  to  place- 
kick  it,  at  any  distance  behind  his  mark.  The  rules  about  charging  for  both 
sides  are  the  same  as  in  the  case  of  a  touch-down  in  goal,  as  described  above. 
(B.) 

If  one  of  the  opposite  side^suceeed  in  touching  the  ball  after  .it  has  been 
kicked  and  before  it  goes  over  the  bar,  it  is  no  goal.  "When  the  ball  goes" 
outside  the  lino  of  touch,  except  it  pitch  within  25  yards  of  the  kicker's  goal 
(in  which  case  it  must  be  brought  out  in  a  straight  line  from  wherever  it  is 
first  touched  down),  the  first  player  who  touches  it  down,  takes  it  up  and 
brings  it  up  to  the  touch-line  in  a  straight  line  from  where  it  pitched,  and  (a) 
throws  it  out  at  right  angles  to  the  line  of  touch,  where  the  players  are  stand- 
ing in  two  lines  to  receive  it,  or  (b)  bounds  it  outside  the  line  of  touch, «.  e., 
in  the  flebi  of  play^  and  runs  with  it,  or  "  drops  "  it  himself;  or  (c)  walks  out 
with  it  in  his  hands  at  right  angles  to  the  touch-lino,  through  the  two  lines  of 
players  as  in  (a),  and  puts  it  down  at  a  distance  of  between  10  and  15  paces 
from  touch-line,  at  his  discretion,  first  declaring  how  many  paces  he  intends  to 
walk  out. 

"When  the  ball  goes  into  touch  in  goal  it  is  considered  as  out  of  the  field, 
and  is  taken  out  by  the  side  in  whose  goal  it  is,  as  if  they  had  touched  it  down 
in  their  own  goal  (v.  infra). 

"When  the  ball  goes  into  either  goal,  either  itis  touch  down  by  one  of  the  op- 
posite side,  as  nearly  as  possible  between  the  goal-posts,  in  which  case  it  is  pro- 
ceeded with  as  in  the  case  of  a  run  in  (see  above) ;  or  if  the  ball  be  bounding, 
one  of  the  side  in  whose  goal  it  is  takes  it  up  and  runs  with  it  or  "^  drops  "  it  put 
of  goal,  or,  if  not  bounding,  kicks  it  out  of  goal,  or  touches  it  down  in  his  goal, 
in  which  case  the  opposing  side  retire,  and  one  of  the  side  who  touched  it  down 
takes  it  out,  but  not  farther  than  25  yards,  and  "  drops  "  it.  (Accordingly  it  is 
advisable  to  place  posts  on  the  touch-line  to  mark  the  25  yards.)  But  if  the 
ball  when  so  dropped  out  pitch  in  touch,  it  must  be  brought  back  and  the 
kick  take  place  over  again. 

"When  the  player  has  the  ball,  any  of  the  opposite  side  may  either  maul  him  or 
pull  him  over,  or  get  the  ball  from  him,  or  else  **  hack  "  him  over,  but  he  may 
neither  hack  him  and  hold  him  simultaneously,  nor  may  he  hold  him  after  the 
ball  is  gone,  except  in  case  of  Rule  18. 

Generally,  three  or  four  of  the  swiftest  runners  and  most  expert  at  dropping, 
remain  some  distance  behind  the  rest,  and  are  called  "  back-players,"  or  *'  backs;" 
some,  too,  who  are  clever  at  *♦  dodging,"  play  "  half-back,"  /.  e:,  between  the 
back  playera  and  the  rest. 


26 


BULES. 


1.  Thete  must  be  two  umpires  for  every  Big  Side  and  House  Match,  one  ap- 
pointed by  each  head  of  the  side  (either  having  the  power  of  putting  a  veto  on. 
any  one  proposed  by  the  other). 

2.  Kick*oif  from  the  middle  must  be  a  place-kick,  and  cannot  count  as  a 
goal;  the  opposite  side  must  stand  at  least  10  yards  before  the  ball. 

3.  Kick-out  must  not  be  from  more  than  26  yards  out  of  goal. 

4.  Charging  is  fair  in  the  case  of  a  place-kick,  as  soon  as  the  ball  touches  the 
ground,  but  the  kicker's  side  may  not  charge  till  the  ball  has  been  kicked ;  in 
case  of  a  drop-kick  as  soon  as  the  player  offers  to  kick,  but  he  may  always  draw 
back  unless  he  has  actually  touched  the  ball  with  his  foot. 

5.  On  side.  A  player  is  on  side,  when  the  ball  has  been  (kicked,  touched) 
or  run  with  (5  yards)  by  any  player  on  the  opposite  side. 

6.  Offside.  A  player  is  off  side  when  the  ball  nas  been  (kicked,  touched)  or 
^,is  being  run  with  by  any  of  his  own  side  behind  him. 

7.  A  player  entering  a  scrummage  on  the  wrong  side  is  off  side,  and  a  player 
is  off  side  even  when  a  player  on  his  side  has  kicked  the  ball  from  behind  him 
and  then  runs  before  him. 

8.  A  player  being  off  side  is  to  consider  himself  out  of  the  game,  and  is  not 
to  touch  the  ball  in  any  case  whatever  (either  in  or  out  of  touch),  or  in  any  way 
interrupt  the  play  or  obstruct  any  player. ' 

9.  Knocking  on  and  throwing  forward  are  disallowed ;  in  case  of  this  rule 
being  broken  a  catch  from  such  knock  or  throw  shall  be  equivalent  to  a  fair  catch. 

10.  It  is  not  lawful  to  pick  up  the  ball  off  the  ground  (except  in  touch,  or 
after  it  has  been  touched  down  in  goal,  to  take  it  out)  for  any  purpose  what- 
ever. 

11.  It  is  not  lawful  to  take  up  the  ball  when  rolling,  as  distinguished  from 
bounding,  and  whenever  the  ball  is  (in  the  opinion  of  the  umpires)  unfairly 
taken  up,  it  must  be  brought  back  to  where  it  was  taken  up  and  put  down. 

12.  In  a  scrummage  succeeding  a  maul,  it  is  not  lawful  to  touch  the  ball  with 
the  hand,  except  in  the  event  of  a  fair  catch. 

13.  Maul  in  goal.  When  a  player,  holding  the  ball,  is  mauled  by  one  or  more 
of  the  opposite  side,  outside  goal,  and  carried  inside  goal  by  the  scrummage,  then 
only  those  who  are  touching  the  ball  with  their  hands  may  continue  in  the  maul 
inside  goal,  and  when  a  player  has  once  released  his  hold  of  the  ball  he  may 
not  again  join  in  the  maul,  and  if  he  attempt  to  do  so  may  be  dragged  out  by 
the  opposite  side.  (The  object  of  such  maul  being,  of  course,  to  touch  the 
ball  down.) 

But  if  a  player  running  in  is  tackled  inside  goal-line,  then  only  the  player 
who  first  tackles  him,  or  if  two  or  three  tackle  him  simultaneously,  may  join  ia 
the  maul.  .  .  '  . 

14.  The  goal-line  is  in  goal. 

15.  First  of  his  side  is  the  player  nearest  the  ball  on  his  side. 

16.  Running  in  is  allowed  to  any  player  on  his  side,  provided  he  does  not  take 
the  ball  off  tho  ground  or  through  touch. 

17.  Running  in.  If  in  any  case  of  a  "  run"  the  ball  be  held  in  a  maul,  it 
shall  be  lawful"  for  a  player  on  the  same  side  to  take  it  fiom  the  runner,  pro- 
vided he  is  at  the  time  behind  him. 

18.  Any  player  obtaining  a  ball  in  a  maul,  must  have  it  down  as  soon  as 


27 

possible,  when  outside  of  the  25  yards'  post.  %♦  his  own  end,  and  any  player  re- 
fusing to  do  so  may  be  hacked. 

19.  Hacking  above  or  on  the  knee,  or  with  the  heel,  is  unfair,  and  no  player 
may  be  hacked  and  held  at  the  same  time,  except  in  case  of  Rule  18. 

20.  No  one  wearing  projecting  aails,  iron  plates,  or  gutta  percha  on  the  soles 
or  heels  of  his  boots  or  shoes,  shall  be  allowed  to  play. 

21.  Try  at  goal.  A  ball  touched  down  between  the  goal-posts  may  be  brought 
up  to  either  of  them,  but  not  between  them. 

,w    22,  The  ball  when  punted  out  must  be  within,  and  when  caught,  without 
the  goal-line.     {Vide  Rule  IS.)  ,^^    \ 

.,  r     23.  No  goal  may  be  kicked  from  touch. 

24.  It  shall  be  a  goal  if  the  ball  go  over  the  bar,  whether  it  touch  it  or  no, 
without  having  touched  the  dress  or  person  of  any  player,  but  no  player  may 
^  stand  on  the  goal-bar  to  interrupt  it  going  over. 

jl.    25.  A  goal  may  be  obtained  by  any  kick  except  a  punt,     {Vide  Def.  3.) 
'  26.  The  match  is  won  by  either  side  obtaining  two  goals. 

27.  That  part  of  the  island  which  is  in  front  of  the  line  of  goal  is  in  touch, 
that  behind  it  in  goal. 

28.  The  discretion  of  sending  into  goal  rests  \irith  the  heads  of  sides,,  and 
they  are  the  sole  arbiters  of  all  disputes. 

29.  All  matches  are  drawn  after  five  days'  play,  or  after  three  days  if  no 
goal  has  been  kicked  by  either  side. 

30.  Two  Big  Side  balls  must  always  be  in  the  close  during  a  Big  Side. 

31.  No  Football  shall  be  played  between  the  goals  till  the /Sixth  Match. 

32.  Three  Praepostors  constitute  a  Big  Side,  and?  the  player  highest  in  the 
school  on  each  side  shall  toss  up.  _;/  ^%        ' 

33.  Old  Rugbeians  may  play  in  any  Big  Sfde'match,  and  strangers  in  any 
match  (excepting  the  Sixth  Match,  the  Old  IRjfigbeian,  and  the  Two  houses), 
with  the  consent  of  the  heads  of  both  sides,  but  only  actual  members  of  the 
school  may  have  a  place-kick  at  goal. 

34.  The  walk  and  the  grass  up  to  the  wall  in  front  of  the  Headmaster's  house, 
leading  the  Bar  by  Road,  is  in  goal ;  the  path  behind  the  island  goal  is  a.lso  in 
goaL  ^-fj 


HARROW    SCHOOL. 

1.  The  choice  of  bases  to  be  determined  in  House  Matches  by  tossing;  but 
in  the  ordinary  school  games,  that  side  has  the  choice  on  which  the  head  of 
the  school  (or,  in  his  absence,  the  highest  in  the  school  present)  is  playing. 

2.  The  bases  are  twelve  feet  in  width,  and  the  distance  between  them  in 
House  Matches,  must  not  be  greater  than  150  yards.  The  width pf  the  ground 
must  not  be  more  than  100  yards. 

N.  B. — If  the  first  day's  play  result  in  a  tie  the  distance  between  the  poles 
shall  be  doubled. 

3.  The  ball  must  be  kicked  oflf  from  the  middle  of  the  ground,  half-way  be- 
tween the  two  bases. 


28 

4.  When  the  ball  is  kicked,  anyone  on  the  same  side^  hut  nearer  the  opposite 
base,  touches  or  kicks  the  ball,  he  is  said  to  be  behind,  only  if  one  of  the  oppo- 
site side  be  between  him  and  the  party  who  kicked  the  ball.  Anyone  who  is 
thus  behind  is  considered  as  being  virtually  out  of  the  game,  and  must  wait 
till  the  ball  has  been  touched  by  one  of  the  opposite  side ;  nor  must  he  inter- 
iere  with  any  one  of  the  opposite  side,  or  in  any  way  prevent  or  obstruct  hia 
catching  the  ball. 

6.  The  ball  may  only  be  caught  if  it  has  not  touched  the  ground  since  it  wai 
last  kicked  by  the  leg  below  the  knee  or  foot. 

6.  Whoever  catches  the  ball  is  entitled  to  a  free  kick  if  he  calls  three  yards ; 
but  whoever  catches  the  ball,  and  does  not  call  three  yards,  is  liable  to  have  it 
knocked  out  of  his  hands. 

N.  B. — The  ball  must  be  kicked  without  delay ;  and  the  preliminary  run 
must  not  be  longer  than  three  yards  {i.  e.,  the  utmost  length  to  which  three  run- 
ning strides  would  extend). 

7.  When  a  player  catches  a  ball,  he  may  take  his  three  yards  in  any  direc- 
tion he  likes. 

8.  If  a  player  catch  thd  ball  near  the  opposite  base,  he  may  try  to  carry  the 
ball  through  by  jumping  the  three  yards.  If  he  fail  in  this  attempt,  no  second 
try  is  allowed,  but  he  may  return  in  the  direction  of  the  spot  where  he  caught 
the  ball,  and  from  any  point  in  this  direction  may  have  a  free  kick  at  the  base ; 
none  of  the  opposite  side  may  in  this  case  get  in  his  way  nearer  than  the  spot 
to  which  his  jump  brought  him. 

9.  The  ball,  when  in  play,  must  never  be  touched  by  the  hand  or  arin  un- 
less close  to  the  body,  except  in  the  case  of  a  catch,  as  above  stated. 

10.  The  ball  if  kicked  beyond  the  prescribed  limits  of  the  ground,  must  be 
kicked  straight  in  again,  and  then  must  not  be  touched  by  the  hand  or  arm, 
unless  close  to  the  body  ;  and  one  of  the  opposite  side  to  the  player,  who  shall 
have  last  touched  the  ball  shall  be  entitled  to  kick  it  straight  in. 

K.  B. — When  a  player  is  kicking  the  ball  from  behind  his  own  base,  he  is 
not  compelled  to  kick  it  straight. 

The  ball  must  be  kicked  at  least  twelve  yards  in  among  the  players,  except 
when  it  is  kicked  oflf  from  behind. 

11.  All  charging  ia  fair,  but  no  holding,  tripping,  pushing  with  the  hands, 
shinning,  or  backshinning  is  allowed. 

12.  After  a  base  hi&s  been  obtaiiied,  or  if  no  base  has  been  obtained  by  three 
o'clock,  the  sides  change  their  respective  bases. 

13.  There  must  always  be  two  umpires  in  a  House  Match,  and  if  possible  in 
School  Matches. 

Their  decision  shall  be  final  in  matters  of  fact,  but  they  are  at  liberty  to 
refer  any  question  of  law  to  the  Committee  of  the  Philathletic  Club,  if  they 
feel  unable  to  decide  it  at  the  time. 

N.  B. — In  the  absence  of  umpires,  the  head  of  a  side  (who  is  always  respon- 
sible for  the  regularity  of  the  play)  shall  act  as  umpire  himself  for  his  own 
5ide. 

14.  It  shall  be  the  duty  of  the  umpire  in  all  Football  matches  to  take  away 
a  base  if  obtained  by  unfair  means,  and  in  Ilouse  Matches  to  put  oat  of  the 
game  any  player  wilfully  breaking  any  of  the  Football  rules. 

15.  No  nails  are  allowed  in  Football  boots  within  an  inch  of  the  toe  or  half- 


29 

ML  inch  of  the  sides,  and  none  at  all  at  the  heel ;  no  spikes  whatsoerer  may  be 
tued. 

16.  The  abore  rules  should  be  put  up  conspicuously  in  every  House  at  the 
beginning  of  every  Football  quarter,  and  new  boys  should  be  required  to 
make  themselves  thoroughly  acquainted  with  them. 


CHELTENHAM  COLLEGE. 

REVISED  RULES. 

1.  Kick  off  at  a  distance  of  30  yards,  ♦.  e.,  from  the  white  posts. 

2.  If  the  kick  off  goes  into  touch,  it  must  be  had  over  again. 

3.  When  the  ball  is  going  to  be  kicked  off,  both  sides  must  be  in  a  line  with 
;  their  white  posts. 

4.  After  a  kick  off  the  opposite  side  must  touch  it  first. 

5.  The  ball  must  be  thrown  out  of  touch  in  a  straight  line ;  it  must  not  be 
/touched  before  it  has  touched  the  ground,  and  then  bo  kicked,  not  handled. 

-6.  The  ball  must  not  be  touched  with  the  hands  in  a  scrummage. 

7.  No  off-side  play  allowed. 

8.  If  an  umpire  shall  ste  a  player  touch  the  ball,  when  he  is  off-side,  he  shall 
call  out  "  Off-side,"  upon  which  the  player  must  immediately  let  the  ball  fall, 
)er,  if  it  be  on  the  ground,  must  wait  till  one  of  his  opponents  comes  up.  Any 
jone  infringing  this  rule,  after  being  warned,  will  be  turned  out  of  the  game. 

9.  It  shall  be  a  goal  if  the  ball  goes  over  the  cross-bar  (whether  it  touch  it  or 
ino),  without  having  hit  any  player. 

10.  If  a  ball  be  drop-kicked  over  goal  it  counts;  but  not  if  punted,  hit,  or 
'ithrown. 

,  11.  Fair  Catch.  A  catch  direct  from  the  foot  or  hand  of  one  of  the  opposite 
•ide,  without  having  touched  one  of  the  players  on  the  side  of  the  catcher. 
iAnyone  thus  catching  the  ball  may  make  his  own  mark,  which  will  entitle 
ihim  to  have  a  drop-kick  at  the  goal.  One  only  of  the  opposite  side  may  stand 
lup  to  this  mark,  but  not  pass  it. 

'  12.  A  catcher  must  make  his  mark  after  catching  the  ball,  and  before  he  has 
rmoved  one  step. 

'  13.  A  try  at  goal.  When  a  player  has  got  a  touch-down,  he  must  bring  the 
ball  out  in  a  straight  line  from  the  place  where  he  has  touched  it ;  but  if  it  has 
jbeen  touched  so  far  from  the  posts  as  to  preclude  all  chance  of  a  goal,  it  may 
be  punted  out.  If  a  fair  catch  be  made  off  this,  the  catcher  may  make  his 
(mark  and  have  a  drop-kick  at  goal. 

14.  A  ball  touched  between  the  goal-posts  may  be  brought  up  to  either  of 
Ithem,  but  not  between. 

15.  The  ball  must  be  place-kicked,  not  dropped. 

16.  When  one  side  gets  a  kick  at  goal,  or  a  punt  out,  the  opposite  side  must 
:i»o  into  goal. 

17.  Charging  is  fair  in  case  of  a  place-kick  as  soon  as  the  ball  has  touched 
tfche  ground. 


2fO 


18.  If  two  of  the  same  side  touch  the  ball,  after  it  has  been  brought  outside 
the  line  for  a  place-kick,  it  shall  spoil  the  kick,  but  shall  count  three  rouges. 

19.  When  one  side  has  got  nine  single  rouges,  or  three  kicks  at  goal,  the 
other  may  make  them  change  goals.     Punts  out  count  with  the  single  rouges. 

20.  It  is  not  fair  to  take  the  ball  off  the  ground,  either  for  a  dfop-kick,  place- 
kick,  or  throw. 

21.  It  is  fair  to  run  in  off  any  bound  of  a  kick,  hit,  or  throw. 

22.  It  is  not  fair  to  run  in  through  touch,  or  through  the  goal-posts. 

23.  No  player  may  be  held  or  hacked  unless  he  himself  is  holding  the  ball, 
or  is  in  the  act  of  catching  the  runner. 

24.  It  is  not  fair  to  hack  and  hold  at  the  same  time. 

25.  No  one  wearing  projecting  nails  or  iron  plates  on  the  soles  or  heels  of  hia 
boots  shall  be  allowed  to  play. 

26.  The  two  umpires  and  the  referee  shall  be  the  sole  arbiters  of  all  disputes. 

27.  In  every  important  match  there  shall  be  an  umpire  for  each  side  (each 
captain  to  choose  his  own),  and  a  referee,  to  be  chosen  by  the  umpires.  Any 
foint  on  which  the  umpires  cannot  agree  will  be  decided  by  the  referee.  ;p;) 

28.  Every  time  a  side  touches  the  ball  down  in  their  own  goal,  it  shall  count 
one  rouge  to  the  other. 

29.  A  punt  out  counts  two  rouges. 

3^0.  A  try  at  goal  counts  three  rouges  ;  but  if  the  opposite  side  shall  touch 
the  ball  down  when  it  goes  behind  it  shall  count  one  more  rouge. 
^31.  Nine  rouges  count  one  goal. 

32.  After  a  goal  has  been  kicked,  the  sides  shall  change  goals.  .  ^ 

33.  When  a  player  is  fairly  collared  he  must  put  the  ball  down  at  oncOx 
calling  out  at  the  same  time,  "  My  ball." 


A      ,d: 


31 


.^<DJE^. 


This  may  appear  to  be  a  very  superfluous  piece  of  information. '"  Anybody- 
can  kick ! "  Anybody  can  ki<5k,  in  the  sense  that  they  can  give  a  blow  with 
the  foot ;  but  it  is  no  more  true  in  Football  that  anybody  can  kick,  than  it 
would  be  true  to  say  that  in  boxing  anybody  can  hit  with  the  fist.  It  takes 
long  training  and  practice  to  strike  out  as  a  prize  fighter  does,  and  in  the  same 
'  way  it  takes  long  practice  to  kick  like  a  good  Football  Player. 

There  are  two  points  to  be  acquired  in  learning  to  kick.  One  is  to  make  the 
ball  go  far,  and  the  other  to  make  it  go  straight.  These  are  not,  however,  two 
i distinct  acquirements;  accuracy  is  the  first  and  primary  ingredient  of  hard 
kicking,  and  practice  for  one  will  be  equally  practice  for  the  other.  The  young 
player  must  first  learn  tha  correct  attitude  and  action  for  kicking.  This  he 
may  do,  and  with  advantage,  even  without  a  ball.  Let  him  make  a  line  on  the 
ground,  marking  on  it  the  place  for  the  ball ;  then  toeing  the  line  with  his  left 
foot  some  eight  inches  to  the  left  of  this  mark,  pose  himself  as  follows  : 

The  whole  body  held  erect,  and  inclined  forward  over  the  left  foot,  the  chest 
projected,  the  arms  hanging  quietly  but  easily  from  the  shoulder,  the  left  leg 
straightened  out  and  supporting  the  whole  weight  of  the  body,  the  right  ley; 
-also  straight,  but  drawn  up  so  as  to  hang  just  free  of  the  ground.     (Fig.  1.) 


,  Jn  delivering  the  kick,  the  right  leg  is  swung  well  back  (the  knee  being  bent 
ia»  little  aa  may  be)  and  then  brought  forward  with  full  force,  the  toe  being 
:  raised  as  high  aa  possible,  and  the  whole  foot  and  ankle  held  rigid.  The  lee 
:  must  be  made  to  awing  freely  from  the  hip.     (Fig.  2.)    ' 


ia:o"^v  TO   b::igic  tkce  jb-a.IjXi. 

Of  course  whererer  the  ball  is  struck,  it  will  fly  fronx  the  foot  in  gome  direc- 
tion or  other ;  but,  to  insure  distance  and  acpurapy,  itjjunecesiary  for  the  toe 
to  meet  it  in  one  spot  only.  The  accompanying  diagram  will  best  point  out 
this  spot  (Fig.  3),  and  maybe  found  a  useful  help  to  understanding  the  doscrip. 


tion  of  attitude  given  above.    Care  must  be  taken  to  kick  the  ball  accurately 
in  the  centre,  or  it  will  inevitably  fly  off  to  one  side  or  the  other. 

One  final  direction  :  The  eyes  must  always  be  fixed  on  the  ball  under  what- 
ever circumstances  it  is  played  at.  Accurate  and  effective  kicking  can  only  be 
by  sight ;  therefore,  at  the  moment  of  delivering  the  kick  the  eyes  must  be  on 
the  bail.  The  diagram  oaly  represents  the  most  effective  spot  in  which  to  kick 
the  ball  for  distance ;  if  it  be  desired  to  make  it  run  along  the  ground,  it  must 
be  kicked  higher  ;  if  to  fly  more  perpendicularly  in  the  air,  the  foot  must  take 
it  lower.  To  give  the  ball  due  impetus,  the  player  generally  takes  a  short  run  ; 
it  need  not  be  long— ten  yards  at  the  utmost;  but  in  every  case  where  he  kicks 
the  ball  from  the  ground,  whether  it  be  at  rest,  or  he  meet,  follow,  or  cross  it, 
he  must  use  the  same  form  in  delivering  the  kick.  He  should  specially 
endeavor  to  kich  equally  freely  with  either  leg.  The  best  way  to  do  this  is  to 
practice  mainly  with  the  weaker  leg ;  the  other  will  take  care  of  itself.  Besides 
the  Place-kick,  and  the  various  kicks  that  take  the  ball  from  the  ground, 
there  are  others  that  take  the  ball  in  the  air.  -  These  are  the  Half- volley,  Drop- 
kick,  and  Punt. 

In  the  two  former  the  ball  is  met  by  the  toe  just  at  its  rebound  from  the 
ground ;  in  the  one  case  from  an  ordinary  kick,  and  in  the  other,  as  it  is 
dropped  from  the  hands  of  the  player.  The  Punt  is  made  by  meeting  the  ball 
let  fall  from  the  hands  with  the  instep  ;  it  is  occasionally  a  serviceable  varia- 
tion ;  but  the  Prop-kick,  when  practicable,  is  more  effective,  and  certainly  more 
brilliant.  .      ' 

The  ball  is  occasionally  met  with  the  foot  before  the  pitch  ;  but  except  when 
the  ballis  coming  with  but  little  force,  and  time  is  precious,  this  method  is  not 
to  be  recommended. 

^  The  knack  of  kicking  the  ball  with  the  side  of  the  foot  at  an  angle  to  the 
line  in  which  the  player  is  running,  is  not  difficult  of  acquirement,  and  is  in- 
valuable in  actual  play ;  as  also  that  of  /*  rushing  the  ball,"  «.<!.,  of  patting -it 
along  with  the  feet  while  at  speed,  ^o  as  to  keep  it  constantly  within  reach. 
To  do  this  Weil,  with 'unabated  speed,  and  yet  without  offering  a  chance  to  the 
adversary,  is  the  tie  plus  ultra  of  fine  play. 


33 


HINTS  VoR 

YOUNG  BEGIMERS  IN  FOOTBALL. 


BY  CHARLES  W.  ALCOCK, 

Honorary  Secretary  Engliah  Football  Association. 

BeUeve  me,  there  is  more  science  requisite  to  play  Football  correctly  and 
fekiUfullv  than  would  be  imagined  by  those  who  witness  the  game  for  the  first 
CrSath:  surface  there  fa  possibly  nothing  o^^J^^y  ^^I^'^'^^^^IZ 
a  sport  which  has  for  its  motive  power  the  pursuit  of  an  V^^^^.^f  ^^^^^^*^^^^ 
•encased  in  an,  outer  cuticle  of  leather.     It  is  easy  «^«^|^' ^hmk  m^^^^^^    but 
there  is  an  art  in  every  thing,  if  we  can  credit  the  ^fl^^""^^^^.  ^^^^'V^V- 
composition  of  artistic  skill  necessary  to  the  cooking  of  eggs-    Let  it  not  how 
ever  be  inferred  that  there  is  anything  laborious  m  the  achievement  of  skilUu 
agame  which,  above  all  others,  can  lay  claim  to  simplicity  in  its  general 
arrangement  as  well  as  in  its  several  enactments.     It  is  easy  enough  to  play 
l^ot^air^ut  this  ease  can  only  arrive  after  acertain  ^VVrenUceBhrv^ntU 
service  of  the  efeort  itself.     It  must  not  be  imagined  that  to  become  an  adept 
at  Football  is  merely  the  work  of  a  day.     To  become  an  expert  requires  some 
Stinat^al  devotion  to  the  game  as  well  as  determination  and  decision  in  no 
;  smardeg^^^^^^     A  skillful  tactition  is  made,  not  born,  and  there  are  many  points 
1  ^r' tud/which  experience  will  alone  enable  the  tyro  to  master.    /'^^J^^h  « 
Ikick  the  ball  itself  is  not  so  easy  an  affair  as  it  ^0Y^d,*^PP"^\l5/tn  Iw 
I  have  seen  many  self-confident  souls  who  have  voluntarily  ^^^^^^^  to  their 
,  downflu  and  exposed  themselves  to  ridicu  e  ^7  tlxe^r/^&l«"^"«^^,^^^^^ 
attempting  their  first  kick.     It  is  this  first  kick  that  forms  the  pnmary  r^di- 
ment  to  bl  overcome  by  the  student.    It  is  easy  enough,  say  7^^  ^J^l^J.  ^^^ 
,  compare  your  feeble  efforts  with  those  of  the  crafty  veteran,  deep  in  the  wile^^ 
of  Football,  and  confess  your  error.^   See  how  erratic  is  the  flight  ^^ Jhe  ball 
from  ypur  foot,  how  limited  the  tra  ectory,  and  how  useless  your  attempts  to 
drive^thrsphe^oid  to  a  respectable  distance.     See,  too,  how  severe  "the  strain 
on  your  foot  itself,  and  how  possibly  a  false  step  may  ^^f  ^^^^J  *^^7^  ^^^^^^^^ 
into  the  ground,  to  the  positive  omission  of  the  baU  and  to  the  5«jtain  injury 
of  the  pedal  mukes.     Against  this  contrast  the  graceful  flight  of  t^e  ball  from 
the  toe  of  a  practised  player.     No  awkwardness  of  motion  ^^^r  a^P^f^n^X^^ 
in  the  kick,  but  the  leather  flies  straight  as  an  »>^o^' t.  JTJjSnl  Us  s^^^^^^^^^ 
from  the  gi^ound  to  give  full  impetus  to  its  course  without  ^»«ting  its  strength 
in  the  air     See  how  in  one  case  the  ball  seems  almost  to  receive  fresh  speed  as 


34 

it  goes,  and  in  the  other  how  aimless  and  feehle  the  discharge ;  then  own  that 
in  kicking  a  Football,  as  in  most  other  occupations,  there  is  an  art,  even  if  it 
he  one  easy  of  acquirement. 

To  kick  with  full  effect  will  soon  he  learned  with  practice ;  still,  as  a 
general  rule,  it  is  necessary  that  t^  left  leg  should  be  used  something  in  the 
light  of  a  fulcrum,  that  the  rigW  leg  should  be  kept  quite  straight  and  the 
body  slightly  forward,  so  as  to  lend  its  share  to  the  general  motion.  In  kicking, 
too,  the  toe  should  be  w^ell  elevated  above  the  rest  of  the  foot,  the  knee  should 
be  firm,  and  the  leg  should  swing  freely  from  the  hip.  By  this  means  all  the 
available  force  of  the  body  will  be  concentrated  into  the  kick.  Care,  too, 
should  be  taken  not  to  kick  the  ball  too  high,  as  in  this  case  it  will  never  be 
lifted  at  any  elevation  from  the  ground ;  nor  too  low,  as  in  this  extreme  the 
transit  of  the  ball  will  have  an  upward  tendency,  and  will  more  than  lose  in 
velocity  what  it  derives  in  altitude.  A  happy  mean  is  what  must  be  obtained, 
and  this  will  only  come  with  experience.  Practise  kicking  first  with  the  ball 
on  the  ground,  and,  moreover,  practise  with  the  left  foot  as  well  as  with  the 
right,  as  the  faculty  of  using  both  feet  alike,  with  equal  skill,  goes  far  to  con- 
stitute a  good  player.  One  of  the  most  essential  cautions  to  a  young  beginner 
is  to  husband  your  strength.  Nothing  is  more  common  among  novices  than 
to  rush  headlong  over  the  field  on  the  off  chance  of  distinction,  or  of  efiecting  a 
brilliant  coup  at  the  right  moment.  This  principle  of  urging  on  jj'our  wild 
career  is  altogether  a  mistake,  and  always  betokens  the  young  and  raw  recruit. 
A  recruit  should  learn  as  much  as  possible  to  discriminate  the  chances,  and 
decide  quickly  to  rush  after  a  ball,  as  some  do  ^with  no  earthly  •  prospect  of 
wresting  it  from  an  opponent,  is  obviously  a  superfluous  waste  of  physical 
energy,  but  this  species  of  play  is  so  attractive  to  the  spectators  that  it  is  often 
unwisely  adopted  by  old  hands.  Let  it  however  be  recorded  that  it  is  not  the 
player  who  studies  the  reckless  game,  but  he  who  plays  steadily  and  surely, 
without  allowing  an  opportunity  to  escape,  or  a  chance  afforded  by  the  weak- 
ness of  the  enemy  unutilized,  that  renders  efficient  service  to  his  side. 

To  play  the  game  well  requires  more  than  an  indiscriminate  effusion  of 
energy.  It  needs  a  combination  of  perseverance  and  resolution,  and  essentially 
the  faculty  of  deciding  when  and  where  to  seize  the  right  opportunity. 

Charging  is  a  necessity  of  the  game,  and  consequently  the  art  of  charging 
should  be  studied.  Still,  while  giving  hints  on  the  best  method  of  using  your 
weight  to  the  best  advantage,  I  should  like  to  discountenance  all  charging, 
except  when  it  is  either  requisite  to  the  success  of  a  movement  or  it  cannot  be 
avoided.  There  is  often  more  to  be  gained  by  eluding  than  by  meeting  an 
adversary,  and  to  evade  one  cleverly  often  gives  an  advantage  which  could  not 
be  derived  from  a  collision.  But  to  charge  well  is  an  art,  as  I  have  before 
stated ;  consequently  practical  advice  will  be  useful.  I  have  seen  most  elabo- 
rate details  on  this  point,  urging  the  necessity  of  *'  keeping  the  elbows  well  in 
to  the  side,  the  arms  forced  tight  against  the  body,  the  hands  elevated,"  etc., 
ad  infinitum.  All  such,  however,  are  merely  theories,  for  it  is  mainly  with  the 
shoulder  that  charging  is  done,  in  conjunction,  at  times,  with  the  hip.  It  is 
not  so  much  the  way  in  which  you  charge  as  when  you  do  it.  Be  wary,  then, 
and,  as  a  collision  is  inevitable,  remember  that  "  he  gives  twice  who  gives 
quickly;^'^  If  you  can  catch  your  opponent  off  his  guard  or  off  his  balance  be 
sharp  to  utilise  the  moinent.     You  win  half  the  battle  by  decision.     Get  well 


35 

under  yonr  adversary  when  you  charge,  so  that  you  may  obtain  a  leverage. 
Keep  your  shoulder  firm  and  your  body  knit  together  and  you  do  much  to 
command  success.  Many  players,  too,  have  a  fashion  of  introducing  a  valuable 
auxiliary  in  the  shape  of  a  thrust  from  the  hip,  which  is  often  more  effective 
th^  that  from  the  shoulder  ;  bjit  this  can  only  be  gained  by  experience,  and 
written  advice  will  avail  nothing. 

Practise,  too,  constant  dribbling,  as  manoeuvring  the  ball  with  the  foot  is 
technically  termed.  Keep  it  as  close  to  you  as  possible,  for  then  you  have 
more  command  over  its  movements  than  when  you  allow  it  to  get  beyond 
reach,  and  a  stem  chase  is  a  long  chase.  Be  careful,  too,  to  study  rapidity  of 
turning  and  doubling,  as  to  be  able  to  check  your  course  and  turn  rapidly  is 
no  small  aid  in  the  formation  of  a  good  player. 

The  ground  should  not  be  more  than  140  yards  in  length  or  more  than  50 
yards  in  width,  as  a  greater  area,  except  in  the  case  of  large  numbers  on  each 
side,  only  impedes  the  game.  In  the  selection  of  a  ground  see  that  it  is  well 
drained;  as  nothing  is  more  unfavorable  to  Football  than  moisty  soil.  Of 
course  a  level  piece  is  advisable,  though  much  of  the  beauty  of  Football  con- 
sists in  its  hardihood  and  adaptability  to  circumstances,  and  any  sort  of  groimd 
can  be  utilized. 

It  is  desirable  in  matches  that  a  uniform  dress  should  be  worn  by  each 
side,  and  here  the  primary  colors,  such  as  blue  and  red,  are  most  useful  in 
rendering  the  two  parties  easily  distinguishable,  and  thus  preventing  the 
confusion  which  otherwise  ensues.  A  tight  fitting*  woolen  jersey  is  better  than 
a  flannel  shirt,  being  less  liable  to  tear,  and  moreover  is  warm  and  comfortable. 
Knickerbockers,  or  knee-breeches  and  long  woolen  stockings,  too,  are  generally 
worn,  as  they  allow  freedom  to  the  legs ;  and,  in  some  cases,  in  very  cold 
weather,  a  rough,  thick  guernsey  is  not  thrown  away. 

The  flags  that  mark  the  ground  should  be  of  colors  that  show  out  in  bold 
relief,  and  the  goal  posts  also  painted  so  as- to  be  distinctive,  for  nothing  should 
be  spared  to  avert  mistakes  by  either  side. 

A  good  ball,  with  due  caution,  wiU  last  for  years,  and  the  expense  is  but 
trifling.  I  should  recommend  the  English  Eugby  (or  sole  leather  cover)  ball, 
and  of  which  Peck  &  Snyder,  of  New  York  City,  are  the  agents  for  the  United 
States.  With  caution,  I  say,  as  much  depends  on  the  care  that  is  taken  of  it 
in  wet  weather.  After  a  match  in  rain,  see  that  it  is  well  greased  with  tallow, 
and  put  away  in  a  dry  place,  otherwise  it  will  get  heavy  and  its  elasticity 
will  gradually  be  lost.  Moreover,  some  expense  will  be  saved  by  the  purchase 
of  an  air-puinp  for  the  inflation  of  the  bladder. 

Lastly,  I  would  recommend  the  adoption  of  laced  boots  in  preference,  as 
they  keep  th'e  ankles  firmer,  and  are  altogether  more  suitable  for  the  rough 
work  than  those  with  elastic  sides  or  shoes.  It  is  not  inadvisable  to  keep  a  pair 
reserved  for  Football  purposes,  and  here,  too,  in  wet  weather  a  judicious  appli- 
cation of  tallow,  as  recommended  in  the  case  of  the  ball,  wiU  be  serviceable. 
I  have  found  much  comfort  from  the  use  of  an  extra  pair  of  socks;  as  the  feet 
are  thereby  saved  to  some  extent,  and  in  rain  the  benefits  will  soon  be  dis- 
covered. These  few  hints  have  been  loosely  strung  together,  and?  hurriedly 
written,  without  the  chance  of  inspection  or  revision.  At  least,  they  are  the 
fruits  of  a  lengthened  experience,  and  if  they  tend  to  add  recruits  to  the  noble 
army  of  Football  players,  they  will  have  served  their  purpose. 


ENGLISH  IMPORTED  FOOTBALLS. 

THE  RUGBY  OR  ENGLISH  MATCH  BALLS 

Are  made  of  vulcanized  Indiarubber  Bladder,  with  heavy  outside  leather 

case,  and  are  warranted  to  stand  any  climate  and  to  outlast 

Three  ordinary  Balls. 

No.  1.   16  inches  in  circumference each  $2  00 

''    2.   19      "                     "             "  3  00 

«'    3.  22      "                     "             "  4  00 

"   4.  24      "                     "            "  5  00 

"    5.  27      "                     " "  6  00 

*'   6.30      "                    "       "  7  00 


THE  ASSOCIATION  BALL, 

IMCade  of  heavy  Canvass  thorougrhly  saturated  with  Bubber,  very  strong. 

Ko.  1.  20  inches  in  circumference each  SI  50 

"    2.  22      "                     "             "  1  75 

"    3.24      •'                    "             "  2  25 

"   4.  26      "                     "             "  2  50 

"    5.  28      *'                    " "  3  00 

"    6.  30      "                    u «  3  50 

Pootball  Foul  Flags  of  Bunting,  plain  (without  poles).. per  pair  2  00 

"      "  "  "  «     (with  poles)  ^'      '4  00 

"      "  "  "  plain  with  initial  letter  of  Club      "        3  00 

«      "  "  "  silk,  "  "         "  "        8  00 

Football  Stockings,  all  wool,  long  legs,  assorted  styles.       *'        1  00 

Ballot  Boxes  for  Clubs,  etc..  Black  Walnut,  new  style... each  6  00 

Football  Pants,  Shirts,  Caps  and  Belts,  same  prices  as  Base  Ball. 


G-ymnasium  O-oods 


■ 


Peck  &  Snyder's  Home  Gymnasium,  complete — 

No.  1,  $5  pO  ;  No.  2,  $6  00 ;  No.  3,  $7  00 

(Larger  Sizes  made  to  order.) 

*'                "         Horizontal  Bar  (for  in  or  out  door  use)  .  12  00 

"                "         Self-adjusting  Eamily  Gymnasium     .     .  15  00 

Iron  Dumb  Bells  (Japaned) per  lb.  10 

Maple  Wood  "     ."..      "  25 

Lignumvitse    ** "  50 

Exercise  Rings,  maple,  3,  4  and  5  in.  diameter per  pair  50 

Exercise  Rings,  different  woods  glued,  3,  4  and  5  in.      "  75 

Exercise  Rings,  galvanized  iron,  3,  4  and  5  in "  1  00 

Black  Walnut  or  Hard  Wood  Wands,  6  feet  long....      "  75 

Trapeze  Bars  (hard  wood),  3  and  4  feet  long "  1  25 

Eencing  Foils,  No.  1,  iron  mounts,  wound  handles..      "  2  00 

"           "       No.  2,  brass  do,  fancy  wound  handles.      "  3  00 
"            "       No.  3,  brass  mountings,  extra  wound 

handles  and  fine  steel  blades...      "  4  00 

"           ''       Blades,  No.  2x "  125 

Haute  Rapier  Swords '*  6  00 

Wire  Fencing  Masks,  No.  1,  plain *'  2  50 

"           "           "        No.  2,  with  ears ''  3  50 

*'           "        No.  3,  with  ears  and  tops ''  4  50 

Fencing  Sticks,  with  willow  baskets "  1  00 

Wire  Helmets  (for  broadsword  and  fencing  exercise).      "  8  00 

Cane       "             "             "               "                   "              "  6  00 

Fencing  Gloves,  filled  with  curled  hair,  No.  1,  plain.       "  2  00 

"           "         No.  2,  gauntlets  and  fancy  trimmed.       "  3  00 

Boxing  Gloves  (curled  hair).     No.  0.     Boy's.         per  set  of  4  3  50 

"           "                "               No.  1.     Men's.                 ''  4  50 

"           "                "              No.  2.         "                     "  5  00 

"          ''               ''              No.  3.         "                    "  6  00 

"           ''                "              No.  4,         *'                     "  6  50 

Nos.  3  and  4,  heel  padded,  50c. ;   or  heel  padded  and  ventilated, 

f  1.50  per  set  extra. 

Gymnasium  Shoes,  white  canvass,  low  cut. . . .-. per  pair  1  00 

"              "         (Enghsh)  indiarubber  soles "  3  00 

"  Belts,  fine,  heavy  worsted  web,  fancy 

finished,                    *    3  in.  wide   each  2  00 

u             u                    u       2iin.    "       "  75 

"           Pants,  flannel,  any  color,  made  to  order.  $3  00  3  50 

Improved  Striking  Bags,        each,           201b.,  $10  00  ;  251b.  15  00 

301b  to  351b.  20  00 


NEW     NOVELTIES 


yon    THK 


These  consist  oi'  mechanical  figures  of  various  designs,  repre- 
senting different  scenes,  and  making  most  attractive  additions  to 
the  Toy  Engine.     They  can  be  run  separately  or  a  dozen  at  a  ti^e. 


No.  1 — Dollar  Engine  and  abov.^  fig-ures  on  board,  with    pulleys, 
strap.  &c.,  all  complete,  packed  in  woo  .eu  box  fo7.-  shipping..$3  60 


No.  2 — Dollar  Engine  and  above  chromo  lithograph  figures  on 
board,  piilleys,  straps,  &c.,  all  complete,  and  packed  in  wooden 
box  for  shipping $4  50 

Pulley  AVheels,  assorted  sizes  and  colors,  for  the  Toy  Steam  En- 
gine.     1  *er  doz.,  assorted 8'''c. 

8eist  bv   Express,    O.    O.    1^. 


HOT  AlE  TOYS  AM)  MEOHMIOAL  TIGUEES  lOE 
v^^^^^^^        THE  TOT  ENGINES. 


No.  1. 

No.  2. 

No.  3. 

No.  4. 

No.  5. 

No.  6. 

No.  7- 

No.  8. 

No.  9. 


Ng.  14. 

Cupid 15c 

Q^rinder ,.15c, 

Washerwoman  ..15c. 
Heathen  Chinee.  .15c, 
Washerwoman  & 

Grinder 25c, 

Wood  Sawyer. . .  .25c, 

See-Saw 26c 

Horseman 25c, 

Blacksmith 30c, 


No.  10.  Banjo  Player,flm'l  30c. 

No.  11.  Toung  America.. 50c. 

No.  12.  Street  Politeness. 50c. 

No.  13.  Grecian  Bend.... 40c. 

No.  14.  Cat  Fiddlers 50c. 

No.  15.  Large  Wood  Saw- 
yer   50c. 

No.  16.  Banjo  Player,  I'rgeSOc. 

No.  17.  Monkey      Guitar 

Player 50c. 


No.  18.  Street       Scissors 

Grinder 75c. 

No.  19.  Music  Teacher. .  .50c. 

No.  20.  Shoemaker 75c. 

No.  21.  Organ  Grinder  . .  .75c. 

No.  22.  Peace  Jubilee. .  .$1  00 

No.  23.  Wood  Sawyer  & 

Wood  Chopper  75c. 

No.  24.  Cat  Concert..  ..$1  00 


NOTIOE  — One  each  of  the  24  different  kinds,  sent,  with  a  $1.00  Engiw 
pulley,  wheels,  straps,  &c^  packed  in  a  box,  for  $10.00. 


GENTS'     SKATES 


Ko.  20 — Sizes  7  to  10^^  inches.  Monitor  pattern,  iron  frame,  pol* 
ished  beech  woods,  with  solid  heel  screw.  Price,  per  pair, 
strapped $1  00 


No.  60 — Sizes  7  to  11  inches.  Solid  runners,  Monitor  toe,  polished 
beech  woods,  holes  for  broad  or  narrow  straps.  Price,  per  pair, 
strapped \ $1  50 


No;  24— Eocker  or  Half-Eocker— Sizes  8  to  11  inches.     English  ^ 
pattern,  tempered  runners,  with  patent  bolsters,  polished  beech 

woods.     Price,  per  pair,  strapped $250 

Sent  t)y  Express,    C    O.    P« 


PHYSICAL  EXERCISE  PUBLICATIONS. 

PECK  &  SNYDEE'S 

IWBIMI  CiU©  EXEBeiSE, 

A  NEW  SYSTEM  OF  INSTRUCTION, 

Containing  a  simple  and  accurate  explanation  of  all  the 
graceful  motions  as  practised  by- 
gymnasts,  pugilists,  etc. 

Illustrated  with  Ten  Back  View  Plates,  Cloth,  Price  $1,00, 


Manual  of  Physical  Exercise,  by  Prof.   Wm.  Wood,  344 

pages,  140  illustrations,  cloth $1  50 

The  Modern  Fencer  (new)  40  illustrations  of  accurate  posi- 
tions, boards ♦.         60 

The  Modern  Gymnast  (new)  120  practical  illustrations,  bds..         50 
Foot  Ball  Book  of  Rules,  as  lately  adopted  by  the  Pugby 

Foot  Ball  Union 15 

Manly  Exercise,  4  illustrations,  boards 25 

Gymnastics,  41  illustrations,  boards 25 

Pedestrianism,  Running,  Jumping,  &c.,  16  illustrations.....         10 
Base  Ball  Player's  Book  of  Reference,  80  colored  iUustra- 

tious i 25 

Rowing  and  SaiHng,  8  illustrations,  boards 25 

Athletic  Sports  for  Boys,  a  Repository  of  Graceful  Recrea- 
tions for  Youth.  Containing  complete  instructions  in 
Gymnastic  and  Limb  Exercises,  Skating,  Swimming,. 
Rowing,  Sailing,  Riding,  Driving,  Angling,  Fencing,  and 
Broadsword   Exercise.     Illustrated  with  194  fine  wood 

cuts.      Bound  in  boards 75 

Bound  in  cloth,  gilt  side 1  00 

The  Science  of  Self-Defense.  A  Treatise  on  Sparring  and 
Wresthng.  Including  complete  instructions  in  Training 
and  Physical  Development.  By  Edmund  E.  Price.  Il- 
lustrated.    12mo,  cloth..... 1  25 

'Bound  in  boards,  16mo ■         75 

Boxing  Made  Easy ;  or.  The  Complete  Manual  of  Self-De- 

fense.      Clearly  explained  and  illustrated 15 


Peck  &  Snyder's  Home  Cfymnasium, 

OONSIBTINO   OF 

Trapeze  &  Swinging  Rings. 


Per  Set. 
No.  1.— Rope    5ft.   long, 
bar  2^tt ,  galvanized 
iron   rings  Sin.  dia- 
meter  $5  00 

No.  3.— Rope  6ift.  long, 
bar  3ft.,  galvanized 
iron  rings  5in.  dia- 
meter  6  00 

No.  3.— Rope  Gift,  long, 
bar  3^ ft.,  galvanized 
iron  rings  5in.  dia- 
meter   7  00 

Larger  sizes  made  to  »rder  at 
short  notice.  —  Galvanized  Iron 
Screw  Rings  for  above,  50o.  io 
$2.00  per  pair. 


PECK  &  SNYDER'S  NEW  MilDEL  INDIAN  CLDBS, 

These  Clubs  are  used  exclusively  by  the  principal  gymnasts,  both 
amateur  and  professional,  throughout  the  United  States. 


For  Oentlemen. 


6,  7  and  8  lbs.  each per  pair  $4  00 

10  lbs.  each -   "    5  00 

13  «   "   "    6  00 


15  lbs.  each per  pair  $8  00 

30  "  "  ♦'   10  00 

25  "  "  «   13  00 


For  I<adies  and  Cbildren. 

3  lbs.  each per  pair  $1  50  I  4  lbs.  each per  pair  |3  00 

3  "       "     "  3  00  I  5    "      "     "         3  50 

SooJb  on  Indian  Ctub  JExercite. 

(A  new  py&tem  of  Instruction,  illustrated  with  10  back  view  plates,  cloth.    Price,  |1.00.) 


KEHOE'S  BOOK  ON  INDIAN  ^\.^l%—^\Illmtrati<ms,doih.     $3.50. 


Ircn  and  Wooden  Dumb  Bells,  Wands  and  Goods  and  Boohs  of  every  description  perm 
tmning  to  Physical  Culture  of  Health,  constantly  on  hand. 

SENT  BY  EXPRESS  C,  0.  D. 


PECK  &   SNYDER, 


GKNBRAL    AGKNTS    FOB 


THE  DEWEY  TOY  STEAM  ENGINE. 


No,  1,  Price  $2.50,  No.  2,  Price  $3.50,  No.  3,  Price  $4.50. 

Adapted  to  the  ivants  of  the  Student,  School  Room  <0  Parlor 


These  are  Genuine  Steam  Engines,  with  Boilers,  Cylinders, 
Pistons,  My-wheels,  Safety  and  Throttle  Valves,  and  Grooved 
Pullies  for  imparting  motion  to  other  Toys.  They  are  designed 
for  something  more  than  temporary  amusement,  as  they  afford  a 
continual  means  of  instruction  for  old  as  well  as  young,  thereby 
proving  a  source  of  great  pleasure  and  profit  to  all  who  use  them. 
Explosion  impossible  if  directions  are  followed. 

Full  instructions  how  to  work,  and  description  of  engine,  accom- 
panies each  box. 


SENT  BY  EXPRESS  C.  O.  D. 


GENTS'    SKATES. 


No.  38 — Eocker  or  Half- "Rocker — Sizes  8  to  11  inches.  Monitor 
toe,  tempered  steel  runners,  with  patent  bolsters  and  polished 
beech  Avoods.     Price,  per  pair,  strapped — $8  ;  *• 


No.  80 — Eocker  or  Halt  Eocker — Sizes  9k  to  11  inc!>pp.  Solid 
cast  steel  tempered  runners,  French  polished  beech  woods,  heavy 
brass  lieel  and  toe  plates,  and  highly  finished.     Price,  per  pair, 

strapped -^5  (0 

GENERAL  AGENTS  FoR  THE  SALE  Cr 


Barney  &  Berry  Club  Skate,  *^a^       Barney  &  Berry  Rink  Skate, 

per  pair $5  00    i^P-  per  pair $8  00 


Sizes,  8  to  11  inches. 


Sent  by  Express,  C.  0.  B. 


Sk8.te    Trimmiiigs. 

We  keep  alwnv;^  on  Lrad  a  full  assortment  of  all  kinds. 


Keys  for   ]3ariiey    c:   Hervey's,    Star,   Eink,    arid  rll  CVib   Skates, 

Each  '. l^c 

Steel  Heel  Plates,  Avith  screws  for  the  same ior  pair       15c. 


o 

d 

O 
O 


■^ 


Pocket  Skate  Gimlets each 

Skater's  Pocket  Lanterns,  round  and  flat. 


t5  cts. 


No.   1 each  $1  00 

No.  2 "        1  50 

Skating  Shoes  i .....per  pair     5  O'C 

Skater's  Text  Book ....each         .5C 

''        Manual ''  IC 

Skate  Bags,  extra  wool  cloth *'    50c &7v 


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